Sat.Mar 21, 2020 - Fri.Mar 27, 2020

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How a Failed Kickstarter Set Me Up For Success 2 Years Later

Brand Game Development

Almost two years ago today, I launched a Kickstarter campaign for a board game called Highways & Byways. It was a deeply personal project for which I had high hopes. When it wound up being just another failed Kickstarter campaign, it hurt badly. I learned a lot from that experience. From it, I went on to write Why the Highways & Byways Kickstarter Campaign Crashed & Burned , which remains one of the most popular posts on this blog, even two years later.

Writing 130
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Guilty Pleasures

Grumpy Gamer

After 15 years of defeating one apocalypse after another, Sam and Dean are finally taken down by a real one. With only two episodes left in the 15 year run of the series, production has been shut down due to CORVID-19. Two episodes! Supernatural has been one of my guilty pleasures for two episodes shy of 15 years. My guess is they will turn it in to a crappy comic book for the final two episodes.

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Custom sky shaders in Godot 4.0

Mircosoft Game Dev

Update (2020-03-24): The API has updated a little bit to reflect a problem explained in this pull request. Update (2021-10-28): You can find a documentation page about Sky shaders in the Godot documentation. A common problem facing users in Godot 3.x was the inability to create dynamic skies that update in real time. We aim to change that by introducing sky shaders.

Shaders 52
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Unity Overdraw: Improving the GPU Performance of Your Game

The GameDev Guru

A single thing has killed the GPU performance of thousands of mobile games: the famous Unity Overdraw. Do you know what overdraw is doing to you?

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The CORVID-19 edition

Grumpy Gamer

Speaking with a friend the other day and I was talking about how being confided to my house doesn't really change my life or my work too much. I suppose that a sad reflection on my life. I just don't go out much. I'm a life-long introvert, so I don't crave the company of groups or a wild social life. I have a few very close friends and we continue to talk.

Editing 40
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Lock-down in Seattle

Grumpy Gamer

Speaking with a friend the other day and I was talking about how being confided to my house doesn't really feel like much of a life or work change. I suppose that's a sad reflection on my life. I just don't go out much. I'm a life-long introvert, so I don't crave the company of groups or a wild social life. I have a few very close friends and we continue to talk.