Sat.May 06, 2023 - Fri.May 12, 2023

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Zelda devs originally made sky islands look like "specks of trash"

Game Developer

Legend of Zelda: Tears of the Kingdom carries over scrapped ideas from its direct predecessor, and implementing them required a change on multiple fronts from Nintendo.

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Tape to Tape by Excellent Rectangle is the world’s first hockey roguelite

PreMortem.Games

Canadian indie game development studio Excellent Rectangle just launched their debut title Tape to Tape on Steam Early Access. Combining the world of ice hockey with a roguelite may seem like an odd match, but for game designer Hugo Julien and his fellow co-founders Jean-Nicolas and Mathieu Fortin, it was a natural choice. As Canadians and self proclaimed sport fanatics, hockey is ingrained in their daily lives.

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Nightdive: "Atari is on the rise, and we wanted to be part of that"

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Out of all the news that came out of this year's bumper GDC, there was one story that stood out to me personally: Nightdive being acquired by Atari. As a person of a certain age, I am very fond of Nightdive. They have made a plethora of excellent remasters of 1990s video games.

Games 129
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Now available: Sponza scene remaster for Unity devs

Unity Blog

In this blog, Unity’s Kristijonas Jalnionis walks through updates he has made to the original Sponza environment to help Unity developers.

Dev 128
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Nintendo takes legal aim at Switch emulators following Zelda leak

Game Developer

After the recent leak of the upcoming Zelda game, Nintendo's going after developers of Nintendo Switch emulators that have been used to play the game before its official release.

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Solo dev Dr.Kucho fights for true video games: “People play guided tours now”

PreMortem.Games

Spanish solo dev Daniel Manzano (aka Dr. Kucho !) likes working alone. He calls himself ‘very persistent and solitary’ and he won’t stop until he reaches the desired end result. But the 8 years it took to create Moons of Darsalon really took a toll on him. “The first four years were almost absolute happiness. I enjoyed what I was doing very much. The last four years were hell.

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AI game development legal issues, explained

Game Daily

André Schenini Moreira is a lawyer specializing in games, esports, intellectual property, and artificial intelligence. He is due to give a presentation at Nordic Game 23 in Malmo, Sweden, later this month, on “ The Use of AI-Generated Assets and Its Legal Implications.” It’s a timely speech, with AI dominating headlines right now. Members of The Writers Guild of America are currently on strike, with the use of AI one of their central concerns.

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Square Enix closes out 2023 fiscal year with financial dips across the board

Game Developer

Square Enix starts 2023 off on a down note, with financial dips across its various divisions and its premium games not performing to expectations.

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Column Tomas Sala • The power of creating hard-to-copy IP, art and games

PreMortem.Games

Top image: Bulwark: Falconeer Chronicles, made by Tomas Sala As an artist and game developer, I have witnessed the gaming and entertainment industry evolving rapidly over the years. One thing that has become clear is that the key to survival as an indie artist is to focus on creating valuable intellectual property that is hard to reproduce. To achieve this, I believe in developing stories and worlds that evolve over time, building a strong artistic signature that is unique to me, telling persona

Art 104
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Keywords Studios acquires US developer Hardsuit Labs

GamesIndustry.biz

Hardsuit Labs is the latest acquisition by the ever-growing Keywords Studios. The services empire today announced it had added the Seattle-based developer to its portfolio for an undisclosed sum. Hardsuit will be part of its 'Create' services line and continue to provide co-development and porting for other games first. Founded in 2015, Hardsuit has previously worked on various Call of Duty and Gears of War titles, as well as games such as State of Decay and Crash Bandicoot 4, providing services

Studios 127
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Serverless Computing: A Complete Guide by QASource Blog

Rocket Brush Studio

Anyone who wants to develop a web application requires the physical hardware necessary to operate a server, which is a time-consuming and costly endeavor. This is where serverless computing comes into play.

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CMA puts interim ban on Microsoft-Activision Blizzard merger

Game Developer

Time is running out on Microsoft's merger with Activision Blizzard, and the CMA's newest move puts the two developers further on the backfoot.

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Fallout 4 Crash: Fix It With Our Simple Guide

Game Errors

Fallout 4 is one of the most popular worldwide games, but it seems like many players are reporting experiencing an annoying crash while trying to play it. Fortunately, there are some solutions that can effortlessly fix it. If you’re here, then you’re facing the same issue. Make sure you completely read our today’s guide and discover the best ways to get rid of it.

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Sony shutting down PixelOpus

GamesIndustry.biz

Sony is shutting down PixelOpus, the studio announced on its Twitter account Friday. "Dear friends, our PixelOpus adventure has come to an end," the studio said. "As we look to new futures, we wanted to say a heartfelt thank you to the millions of passionate players who have supported us, and our mission to make beautiful, imaginative games with heart.

Studios 125
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Niantic’s Peridot is mobile AR’s biggest opportunity in years

Game Daily

Despite massive hits like Niantic’s own Pokemon Go, augmented reality games on mobile have yet to live up to their promise. Huge investments like Minecraft Earth failed to catch fire. Pokemon Go came out way back in 2016 and even Niantic’s 2021 release Pikmin Bloom was, at best, a qualified success. Peridot, out today, is the latest attempt to replicate Pokemon Go’s success and cultural impact.

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Sonic Frontiers speeds to 3.5 million copies six months after release

Game Developer

Sonic Frontiers isn't just selling well, it's now the best-selling 3D entry of Sega's series.

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Salesforce Mobile Automation Testing with Appium

Rocket Brush Studio

Mobile testing of Salesforce applications is crucial for businesses to effectively manage their customer relationship management (CRM) activities. However, the increased number of features within the Salesforce mobile app poses a challenge in ensuring that it performs optimally. The conventional manual testing approach, involving verification on all potential devices and operating systems, can be time-consuming and prone to errors, ultimately resulting in quality issues and delayed delivery.

Mobile 98
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Square Enix's full-year sales dip 6%

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Square Enix released its financial report for the year ended March 31, and the firm's revenues saw a 6% dip as it finished with about $2.5 billion in net sales.

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Friday the 13th Database Login Failure: How To Fix

Game Errors

Friday the 13th: The Game is one of the most anticipated horror titles of this year, maybe of all time. Some players are receiving the following error “Database Login Failure, Verify Internet Connectivity” Apparently, this is another server issue and because of that, you are unable to log in to the game. This occurs on the following devices: PC PS4, PS5 Xbox One If you are one of the users experiencing this issue, you’ve come to the right place because we will help you fix your

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Ubisoft lays off dozens amongst customer service department

Game Developer

Ubisoft makes its first layoffs of the year as its string of troubles continues throughout the year.

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RP4K Teacher Profiles: Gabriel Dibenedetto

Real Programming

Real Programming 4 Kids would like to profile one of our most advanced teachers, so parents can get a better understanding of what their kids can learn after getting some coding classes under their belts. RP4K hires a range of teachers with computer engineering and computer science backgrounds, and our lessons prioritize fun over everything else, even learning to code !

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UK regulator adds further restrictions against Microsoft, Activision Blizzard

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The Competition and Markets Authority, the UK regulator who last month blocked Microsoft's proposed acquisition of Activision Blizzard, has imposed further restrictions on both companies. An interim order published yesterday by the organisation details new restrictions on either firm "acquiring an interest" in the other.

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Indie Gaming’s Last Stand: How Willem Delventhal Is Battling Corporate Dominance!

Game Dev Unchained

The Transformative Landscape of Game Development: A Deep Dive with Willem Delventhal As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of game development. From the nuances of technological advancements to the ideological tug of war between indie creators and corporate giants, the discussion spanned a variety of pertinent topics within the gaming industry.

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Counter-Strike: Global Offensive hits 1.8 million concurrent players

Game Developer

Counter-Strike: Global Offensive continues to grow in concurrent players as Counter-Strike 2 looms on the horizon.

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Dev snapshot: Godot 4.1 dev 2

Mircosoft Game Dev

We're well into the development phase for Godot 4.1, with a little less than a month left before we move to beta. So here's a second dev snapshot to test recent changes!

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Super Free Games receives lawsuit that alleges biases against women

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A new lawsuit against Super Free Games (SFG) alleges that the studio has been discriminatory towards women. The suit was filed with the San Francisco Superior Court by a former employee that was laid off following years of inequality she experienced.

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Latest mobile gaming trends that will rule the industry in 2023

Logic Simplified

The mobile gaming industry has seen tremendous growth in recent years, and it is only expected to increase in the years to come. The market has exceeded every benchmark through all technological and economic expectations. With significant innovations and advancing technologies, the year 2023 is set to be big for mobile gaming. Below are some of the most notable mobile gaming trends to look out for in 2023.

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Bungie awarded $6.7M in final lawsuit against Destiny 2 cheat makers

Game Developer

Now having won against Lavicheats, Bungie's legal battle against Destiny 2 cheat makers comes to an end.

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3 ways mixed reality is driving change in car development

Unity Blog

Varjo, Volvo Cars, and Unity share their expert perspectives on the technology behind automotive innovation: mixed reality. Discover what mixed reality will mean for car manufactures now and in the future.

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Virtuos opens new studio in Poland

GamesIndustry.biz

Development services provider Virtuos has announced the launch of a new studio in Warsaw, Poland. The new branch of Virtuos Labs is one of three, joining established studios in Lyon and Montpellier, and aims to have a team of 35 people by the end of the year. The Warsaw team will focus on creating graphics rendering and optimisation technology for use in video games development, complementing the Lyon studio's work on proprietary game engine development and Montpellier's R&D capabilities.

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Congratulations to the 2023 MCV/DEVELOP Award winners!

Game Development News

After weeks of deliberation and thousands of votes, 500 of the UK game industry's brightest and best came together to honour the winners of the 25th anniversary MCV/DEVELOP Awards

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Video: The Flash Games Postmortem

Game Developer

John Cooney's GDC talk on Flash, from its humble beginnings, creative explosion, and later days.

Games 329
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Release candidate: Godot 4.0.3 RC 2

Mircosoft Game Dev

Another round of cherry-picks for the upcoming Godot 4.0.3, fixing a few regressions reported against RC 1 and backporting more important fixes.

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EA investing in building "games as a platform"

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Electronic Arts says its future lies in developing "games as a platform," building on the success it has seen with live service models for titles such as FIFA, The Sims and Apex Legends. During an earnings call following its most recent financial results , CEO Andrew Wilson was asked by an investor about the impact macroeconomic uncertainty has on consumer spending.