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Ask a Game Dev - Untitled Article

Ask a Game Dev

Technical Director - Engineering lead. All engineers report to her. Architects the game’s major technical features and framework, then gradually shifts to managing the engineers that join the team and keeping them tasked out and productive. Writes shaders, writes scripts, works with code. Rigger : [ The skeleton master ].

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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Particles: Fixed rotate_y property of particle shaders ( GH-46687 ). API documentation updates.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Particles: Fixed rotate_y property of particle shaders ( GH-46687 ). mbedtls 2.16.11.

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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Particles: Fixed rotate_y property of particle shaders ( GH-46687 ). mbedtls 2.16.11.

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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Donations and corporate grants play a vital role in enabling us to develop Godot at this sustained pace, since they are our only source of income, and are used 100% to pay developers to work on the engine. Shader language features. Shader language features. Thanks to all of you patrons from the bottom of our hearts!

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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Files: Improve UX of drive letters ( GH-36639 ). Shaders: Add shader time scaling ( GH-38995 ). And many more bug fixes and usability enhancements all around the engine! 2D: Implement skew in Node2D ( GH-38394 ). API documentation updates. Godot 3.2.2

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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

stable branch in January 2020 as a major update to our free and open source game engine. 2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Files: Improve UX of drive letters ( GH-36639 ). Shaders: Add shader time scaling ( GH-38995 ). Godot contributors released the Godot 3.2 But Godot 4.0

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