article thumbnail

Unreal Engine 5 FPS: Create A Zombie Horde Shooter

Awesome Tuts

You can download the assets and the complete project for this tutorial by clicking on the button above. Since we’re going to use the assets in the Art folder inside our new FPS Zombie Horde project, locate the folder where you stored your FPS Zombie Horde project. Download The Assets. Creating Our Custom Player Character.

Engine 52
article thumbnail

Improving Aiming Time on Small FPS Targets with Higher Resolutions and Larger Screen Sizes

Nvidia

With the latest products announced at CES, 27″ 1440p 360 Hz monitors will soon be available, so we set out to find a situation where the hypothesized advantage of this monitor could be seen in first person shooter (FPS) gameplay (Figure 1). Small targets experiment designed to test the difference between 24.5″ 1080p and 27″ 1440p at 360 Hz.

FPS 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Fix: Witcher 3 Crashing After Next-Gen Update

Game Errors

Steam users: Open the Steam client, head to Library , and right-click on The Witcher 3 Wild Hunt. Choose Proprieties then click on the Local Files tab. Click on Verify integrity of game files. Click on the three dots next to The Witcher 3 Wild Hunt and choose Manage from the context menu. Update your GPU drivers.

article thumbnail

Football Manager 2024 Crashing: How I Solved It

Game Errors

Interesting fact The intricate simulation of Football Manager 2024 isn’t just a virtual sport. Heavy Processing Load: The game’s intensive processing demands, including complex calculations and detailed simulations, can overwhelm the system. Right-click your graphics card and choose Update driver.

article thumbnail

Webinar: Top 11 Questions from “Ray Tracing with Unity’s High Definition Render Pipeline”

Nvidia

The recent webinar shares how to use Unity’s High Definition Render Pipeline (HDRP) wizard to enable ray-tracing in your Unity project with just a few clicks. The recent webinar shares how to use Unity’s High Definition Render Pipeline (HDRP) wizard to enable ray-tracing in your Unity project with just a few clicks.

article thumbnail

Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

supports advanced global illumination techniques such as lightmapping (including SH lightmapping), Voxel GI (which is fully real-time) and SDFGI (which is a single click, open world GI solution). x point releases (which we are now intending to do more often, allowing several releases per year). Sandbox style simulations.

AAA 145