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Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is

PreMortem.Games

The point-and-click adventure unfolds in a stylish 1960s Paris that exudes both an inviting and eerie ambiance. Funny then that the game is made in Copenhagen, Denmark. Pedersen is the programmer and CEO of the company and Ryder takes on the roles of game director, graphics artist, musician and game designer.

Indy 118
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Schedule for GodotCon 2020 in Brussels

Mircosoft Game Dev

This talk highlights important points about functional programming, including advantages and disadvantages, brushes over some theoretical concepts, and shows how those can be applied when programming in GDScript. Talk: Reloading Escoria: making adventure games under Godot great again | Julian Murgia ( StraToN ). x features.

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Schedule for GodotCon 2019 in Pozna?

Mircosoft Game Dev

I consider how Godot's unique scene-node system, flexible graphics, scripting language, and open source code make it a promising alternative to standard agent-based modelling software. Talk: Implementing game programming patterns in Godot | Giovanny Beltrán. Tomasz Chabora (Poland) is a passionate game developer and gamer.

Demo 52
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How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

Do not bother with design. Don't apply design patterns or encapsulation for the sake of it. If you are planning to make the code cleaner at some point, it has to be because it gets difficult to work with it. A common excuse for this is teamwork and many programmers working on a game. It has to click and show your idea.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

There are also hidden easter eggs with interesting lines and detailed facial expressions if players click on or drag them around. Special effect from clicking on and dragging the Hot Cocoa Cookie. Despite the core gameplay being an integration of two classic types of mobile games, it does not feel out of place for the players.

Baking 52
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Secrets in Videogames

Keith Burgun

A secret is a bit of content – a part of a level, an item, a character, or any other thing in the game, which is (for lack of a better term) “missable” I hate to use the term missable, because that has a negative connotation, but it also points to an important part of what secrets are.

Fantasy 52
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How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

I think a lot of the time when you end up fundraising, you typically fundraise off the back of an initial product idea or initial, hey, there's an opportunity to make a combine a match-3 and the RPG and the MMO category into that, you know, wild new type of game that. It's a hybrid game. but you can't really get to the point.

Games 52