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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience. As such, most of the focus was on implementing missing features or bugfixes which are critical for publishing 2D and 3D games with Godot 3, and on making the existing features more optimized and reliable.

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Release candidate: Godot 3.2.4 RC 3

Mircosoft Game Dev

WebXR support for VR games. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). Physics: Implement Cylinder support in GodotPhysics3D ( GH-45854 ). VR: Add WebXR support for VR games ( GH-42397 ). mbedtls 2.16.9,

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Release candidate: Godot 3.3 RC 7

Mircosoft Game Dev

WebXR support for VR games. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). Physics: Implement Cylinder support in GodotPhysics3D ( GH-45854 ). VR: Add WebXR support for VR games ( GH-42397 ).

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Release candidate: Godot 3.3 RC 6

Mircosoft Game Dev

WebXR support for VR games. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). Physics: Implement Cylinder support in GodotPhysics3D ( GH-45854 ). VR: Add WebXR support for VR games ( GH-42397 ).

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Release candidate: Godot 3.2.4 RC 4

Mircosoft Game Dev

WebXR support for VR games. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). Physics: Implement Cylinder support in GodotPhysics3D ( GH-45854 ). VR: Add WebXR support for VR games ( GH-42397 ). mbedtls 2.16.9,

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Hyper Casuals in Gaming Industry

The Knights of Unity

What is the most attractive thing in games? Hyper-casual games do not have a story, they have little content, and yet it is one of the most addictive genres in the history of gaming. Hyper casuals dominated the mobile games market in 2017 and they are still growing in popularity. What are Hyper-Casual Games?

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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience. As such, most of the focus was on implementing missing features or bugfixes which are critical for publishing 2D and 3D games with Godot 3, and on making the existing features more optimized and reliable.

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