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GenoTerra - The finished prototype.

Mnenad

Prototype is ready! But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*). As you might know, and I repeatedly keep saying, this game forms the practical part of my Master thesis. The Mechanic I. What was the Thesis about?

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Coherent Creature Design

Mnenad

Designing the game world's creatures. As I promised in this chapter I will dig deeper into the designing process around the creatures that will be walking on the procedural terrain. We rather think of an ideal or prototype bird like this one over here from a kid's science book. I put the credits on the end of the post.

Terrain 52
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Rebalancing Cogmind

Grid Sage Games

Mechanics that are never quite worth taking advantage of, items that haven’t lived up to their potential, or were later superseded by other options but remained unchanged, or even long-term experiments that were included at some point but never updated/expanded/removed. That would be bad :P.

Balance 52
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new Quake map: Breakfast Under The Balloons

Radiator Blog

I liked the idea of climbing / descending a big weird tree, and building it in Quake would be a big challenge, so that's what I prototyped first. This early prototype felt weird to play, because the player could just run around the big open landscape and lead monsters on a big chase.

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We Dwell in Possibility as queer gardening simulation

Radiator Blog

all drawings by Eleanor Davis "We Dwell in Possibility" (WeDIP) is a new queer gardening simulation game about planting bodies and ideas, and watching them grow into a kinetic landscape. The game should take about 5-10 minutes to play. I made a browser game? Does this game represent a shift or break from my existing work?

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That Lonesome Valley as cowboy coin crusher

Radiator Blog

SPOILER WARNING: This post spoils what happens in my new game That Lonesome Valley. It's mostly "safe for work" even if the actual game is not. That Lonesome Valley is a short gay cowboy romance game about walking, sheepherding, and kissing. My sex games are often romantic, but they're not romances.

Pixel 52