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Stay Strong through Endless Change

Brand Game Development

Staying motivated throughout the seemingly endless iterative stages of game development requires a lot of commitment and care. Endless change is a gift. There is a meditative bliss in staying with an idea until it reaches the beautiful state you always wanted it to be in. Push through it. Get stronger.

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Battle Royale Meets Casino Royale

Deconstructor of Fun

Finishing an area lets the player make progress through a Saga Map: Each new area may also unlock new modes and features such as boosts, multipliers, sticker albums, quests — often making the core coin payout worth more. That said, the hurt you feel when you lose money is a strong motivator. No better feeling!

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Marvel Snap - The Definitive Deconstruction

Deconstructor of Fun

The funding was deemed just enough for the team to reach the end of its first project without having to "scramble" for more funds partway through. This approach helps guide players through the simplicity of the game, but it most likely also hurts the game as a business. As well as the Daily/Weekly Missions.

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Supercell's Everdale: a Genre Definer or a Pretty-Looking Social Appointment System?

Deconstructor of Fun

Folks in Supercell’s marketing stayed creative while coming up with the fake publisher name. Supercell’s approach to launching Everdale through a fake publisher name speaks volumes of how the company has evolved its publishing capabilities. It doesn’t lead to a dramatic change in the output vs time ratio. The Villagers.

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2021 Predictions #2 Will the Hypercasual Party Ever Stop???

Deconstructor of Fun

This is done through in-depth research, insights, and case studies as well as innovative marketing solutions and education materials. And the Hypercasual publishers definitely deserve theirs after doubling the market size through unrivaled pace, innovation, and optimization. Historical lack of staying power. Low entry barriers.

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The Agony of the Almost Finished Board Game

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. The routes stayed in the same place, but the whole game became less of a visual burden. That is the Agony of the Almost Finished Game – an endless series of tweaks. Click here.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Another thing to note is that My Little Pony and Powerpuff Girls have strong adult fan bases in the West deriving primarily from childhood nostalgia and the Meme culture. Due to the limitation of the 2D models, showing a different angle of a character requires new art assets instead of a simple angle change in a 3D game.

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