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Game Design Elements You Don't Want to Forget!

DameDev.tv

The topics I discuss in this blog are varied but essential. Gamedev 2). Gamedev I've enjoyed talking to you about these important elements of game design! There are some game design elements you don't want to forget, because if you miss them, your game could lack the polish it needs. Learn C# in Unity Engine.

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CFP: Game Development room at FOSDEM 2020

Mircosoft Game Dev

There are many industry-grade open source tools which are growing in use in the gamedev world. The topic can be anything related to open source together with game development, be it tools or games. We want to present open source tools to make games. That not only include engines but also asset-making tools.

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GodotCon 2018: Venue and Call for Proposals

Mircosoft Game Dev

This is a great fit for Godot as it's a welcoming environment for gamedev projects, and they regularly host game jams and related events. A 5 min presentation of your game would be welcome, and a 30 min talk or workshop would be fine too if the topic is worth it :) Even longer workshops could be imagined (e.g.

Engine 52
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Schedule for GodotCon 2018 in Pozna?

Mircosoft Game Dev

Dev discussions around current topics, everyone welcome to chime in and see how FOSS gets made: Roadmap for future Godot versions: 3.2 / 4.0. Potentially other topics based on needs/interests. Wojciech Chojnacki is a professional backend programmer, also streaming and gamedev enthusiast, enjoying making games as much as playing them.

Demo 52
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Schedule for GodotCon 2019 in Pozna?

Mircosoft Game Dev

and future releases and many other technical topics :). He is a member of Gamedev Students Association at Jagiellonian University, where he actively promotes Godot engine. Below you will find the preliminary schedule for GodotCon Poznań, as well as a short description of the talks and the speakers.

Demo 52
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Kyzrati’s Game Design Philosophy

Grid Sage Games

Recently a player asked me a question regarding my game balance philosophy, and while I can often respond to queries by pointing to some previous article, despite all my writing and no doubt occasionally touching on related topics, I had yet to explicitly do any sort of summary of the philosophy behind my gamedev work.

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Thetan Arena - The Mobile Game that Combines F2P and P2E

Deconstructor of Fun

Though an interesting experiment, and one that has certainly turned a F2P underperformer into a meaningful P2E revenue generator for WolfFun, Thetan Arena is a great case to learn from but not a fully realized template for how gamedevs can reinvent their mobile underperformers as crypto game hits.