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Building Hope shows what it takes to provide shelter for millions of refugees

PreMortem.Games

Refugees have been a main topic of news, talk shows and social media for about a decade”, he says. And with more people pouring in and new refugee camps being built all the time, there is a lot of hate speech and bigotry going around.” Sensitive topic “It’s our first project and we chose a sensitive topic”, says Ağaçdoğrayan. “We

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Future of metaverse: How will it transform the workplace

Logic Simplified

It is an online 3D virtual world where users interact with a computer-generated world and other users. A virtual space where users can meet, socialize, enjoy and work just like in the real world. This 3D world is made possible by a workable combination of virtual and augmented reality, social media and other virtual concepts.

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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

These characters are designed to integrate seamlessly into both the virtual and real worlds. Some of the fundamental blocks for realistic AI NPCs are facial animations, lip synchronization, and emotion control for the character’s voices, all of which needs to be generated in real time during gameplay.

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Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games

Nvidia

Game developers are exploring how these technologies impact 2D and 3D content-creation pipelines during production. Now, generative AI can make NPCs more intelligent by improving their conversational skills, creating persistent personalities that evolve over time, and enabling dynamic responses that are unique to the player.

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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

Before working in the games industry, I went to Hampshire College in the States for film and liberal arts studies, which led me to be a creator and was how I was introduced to 3D art. The Megascans library became a significant time-saving resource, making it possible for my project to progress within a shorter time period.

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Omniverse: Top Resources from GTC 21

Nvidia

Introduction to USD Speaker: Dirk Van Gelder, NVIDIA This session introduces Universal Scene Description (USD), open-source software from Pixar Animation Studios that’s used as the core representation of the 3D world within NVIDIA’s Omniverse platform. We’ll show what USD is and how assets are constructed with it.

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Use GDevelop to Make Your Own Games

Game Designing

It includes everything you need to create real video games in one package, including tools for scripting, animation, visual effects, sound design, and more. The problem is that learning code can be complex and can take a long time to master. Can you make 3D games with GDevelop? What is GDevelop? Games Made with GDevelop.

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