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Creating Cohesive Game Worlds: Integrating 2D and 3D Art Styles

Juego Studio

Game development has come a long way since the inception of video games. Beginning with pixelated 2D art to hyperrealism today, game aesthetics have rapidly evolved.

Art 52
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2D Game Art Styles Overview

Moonmana

Today we’ll try to figure out the main peculiarities, styles, and differences of 2D art in game development. Even though some players consider 3D game art superior to 2D game art and believe that the latter is not so popular, we are sure of the opposite. What is 2D Art?

Art 52
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How to Make 2D Game Art: A Short Guide

Juego Studio

Art is an integral aspect of games. It sets the atmosphere and mood of the game and thus aids in immersing the player into the game’s setting. It also plays a role in marketing the game. Often, the […] The post How to Make 2D Game Art: A Short Guide appeared first on Juego Studio.

Art 52
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Making the berry sweet return to Celeste on its sixth anniversary

Game Developer

Art director Pedro Medeiros de Almeida tells us how a one-week game jam brought the beloved title from 2D to 3D, resulting in Celeste 64.

Art 193
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The best free tools for game art

Game Developer

A few of the best tools for creating 2D and 3D art assets for games, including Blender, GIMP, Piskel, Krita, and more.

Art 362
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Unity unveils new division, Weta Tools, for 2D and 3D art production

Game Developer

Weta's newest division is all about toolmaking for 3D and 2D art and helping to streamline the art pipeline for projects in the film, TV, and game industries.

Art 244
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Mooncolony

Concept Art World

Concept Art World Mooncolony Mooncolony is a concept art and illustration studio based in Cambridge, UK, founded by Emrah Elmasli. They bring together leading artists and visionaries to provide premium 2D art outsourcing services to the video game industry. The post Mooncolony first appeared on Concept Art World

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