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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

The game is balanced on a multitude of variables, events, triggers, put together like a house of cards. The market is so saturated, that every little defect becomes an ‘elephant in the room’ for players that often compare a low-budget indie title to AAA games. Consoles and Mobile will follow in a few weeks.

Pixel 210
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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

” “I’m the founder and CEO of Strange Loop Games,” began Krajewski, detailing his journey from working on AAA titles at prominent companies like EA and Midway to establishing his own remote studio. While the significance of platforms like Steam is evident, there’s been a notable evolution in the indie gaming scene.

Indy 105
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Five Bucks To Feel Like a God

The Bottom Feeder

I’m only being driven out of my shell by my need to push the Kickstarter for our next indie RPG, Geneforge 2 - Infestation. There is a surprise hit indie game I really like, and breaking down that kind of thing is very much in my job description, so let's talk about Vampire Survivors. There's no balancing. What Is It?

Indy 82
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Making Lucid with Eric Manahan

Game Dev Unchained

” He subtly points to the age-old debate about work-life balance and the perceived differences between American and European professional cultures. Interestingly, while many indie developers opt for collaborative efforts early on, the mind behind “Lucid” wanted to wear multiple hats. ” The tools?

Indy 64
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What does inflation mean for the games industry?

Gamesbrief

There are three major ways that we, as consumers, spend money on video games: We subscribe to services such as Gamepass, Apple Arcade or Netflix We buy “boxed product” games, for example: AAA titles in physical boxes or indie games on Steam We buy virtual currency or virtual items in free-to-play or service games.

Games 52
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Gem Wizards Tactics Post-Mortem

Keith Burgun

I mean, part of why I can’t believe that is that for almost a full year after the launch, I was furiously updating the game: two new factions, a new game mode (arguably two), a map editor, tons and tons of balance changes, polishing, bugfixes, you name it. Not to mention porting the game to iOS, Android, Switch, and XBox.

Indy 52
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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

That makes them the closest thing in games to a rock supergroup: Maya Kylmamaa (Game Lead, Engineer) , was CEO of the now defunct Reforged Studios (a Helsinki studio focused on AAA strategy games). This is a well-balanced team in terms of disciplines, covering software, design, and art. And past experience in entrepreneurship.

Studios 52