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Top 4 Scheduling Strategies for Indie Filmmaking on a Tight Timeline

Filmustage

For Indie Filmmaking, the magic of crafting a cinematic vision often clashes with the harsh reality of limited resources and tight timeline production. Making a successful Indie Film Schedule is an art form in itself. To strike the perfect balance you can use the following scheduling strategies: The Art of Prioritization ?

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In Guntouchables enemies power up with the upgrades that you leave behind

PreMortem.Games

In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players can’t lift out of the levels. To make sure all upgrades and weapons are properly balanced, Game Swing does playtests throughout development. “We Yes, I would say balancing is the hardest part.”

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Indie dev studio Wikkl Works takes virtual rock climbing to New Heights

PreMortem.Games

To strike a balance, the team aimed to automate as much of the body movements as possible while retaining the meaningful choices that players make while climbing. The post Indie dev studio Wikkl Works takes virtual rock climbing to New Heights appeared first on PreMortem Games. It is great to see that it’s working out so far.”

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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. “Ah Achieving the right balance was not an easy feat according to Szpiczakowski. “We Ah yes those co-pilots!”

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Protodroid Delta's journey from Mega Man fan game to Humble-published title

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Today marks the awaited release of indie title Protodroid Delta, a 3D action-platformer from solo dev Adam Kareem. Read more

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Video Game Thoughts Bonus Bag #3

The Bottom Feeder

Fortunately, Steam has provided one good way for indies with hustle to get a little bonus visibility: Steam Next Fest! It's a biannual event where indie developers can make demos of their games available for a week. Our next indie RPG, Geneforge 2 - Infestation , is coming out March 27, 2024. Great strategy for an indie.

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The Fast Life and Fiery Death of Vampire Survivors Games.

The Bottom Feeder

Way back in February, I wrote a big article about indie phenomenon Vampire Survivors. So great that a million indie developers coincidentally had the EXACT same idea a few days later. Both about game design, and about the indie games biz as a whole. Indie developers started copying it almost immediately after it went public.

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