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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

The game is balanced on a multitude of variables, events, triggers, put together like a house of cards. The market is so saturated, that every little defect becomes an ‘elephant in the room’ for players that often compare a low-budget indie title to AAA games. A little mistake, a little bug, and everything can fall down.”

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Solo developer Kaighen Finley: “It’s easy to lose myself in game development”

PreMortem.Games

But the morale and quality of life it can bring can be quite motivating, balancing & inspiring – if not all the above.” I don’t dare to think that a small, solo developer can craft something at the same scale and complexity of a AAA game’s magnitude, but that competition was never the goal. Always test your code.

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A Guide to Designing Multiplayer Games

Logic Simplified

There are key considerations that go into creating one, such as - Balance When we talk about balance in game design, it involves creating a balance in elements such as fairness, win-loss conditions, game states, economy balancing, difficulty levels, and others in a way that can contribute towards improving the gaming experience of the player.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

The PM’s dilemma – Striking a healthy balance when managing live games : Product managers must be more efficient than ever in deploying resources and spending their time. Speakers included representatives from AAA studios Epic Games and Warner Bros Games Avalanche Software, and innovative startups like Sprocket Games and UneeQ.

AI 104
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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

” “I’m the founder and CEO of Strange Loop Games,” began Krajewski, detailing his journey from working on AAA titles at prominent companies like EA and Midway to establishing his own remote studio. With it comes the challenging balance between financial backing and creative control.

Indy 105
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QXR Studios accelerates game testing and development with Amazon GameLift Anywhere

AWS Games

Having collaborated on previous projects across a wide range of industries – from comics, AAA games, television, music videos, visual effects, literature, theater, virtual and augmented reality, hardware, software, and R&D – the group contemplated how to create a meaningful, community-driven game on their own terms.

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Best Practices for Remote Teamwork

Deconstructor of Fun

Besides overseeing the creation of AAA-grade teams, Andy has played a hands-on role in driving change within the organisations, refining processes, and introducing efficient project management strategies throughout his career. . DON’T: Disregard the necessity to establish your work-life balance.