article thumbnail

Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is

PreMortem.Games

Midnight Girl , from indie studio Italic , oozes French cool. Funny then that the game is made in Copenhagen, Denmark. Pedersen is the programmer and CEO of the company and Ryder takes on the roles of game director, graphics artist, musician and game designer.

Indy 115
article thumbnail

Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

“We as a team learned from The Ancients to pace our enthusiasm and scale the game to the size of the studio. There are plenty of indie developers that say this and it’s possibly the most crucial part of game design and development.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

The conversation shifted from the nuances of game development to the larger, looming concept of the “metaverse.” Today, with an impressive team of 32 people, they’re working on Eco , a virtual society game built inside a self-contained ecosystem. .”

Indy 105
article thumbnail

Introducing AWS GameTime – a new AWS Twitch show

AWS Games

Come “behind-the-scenes” with AWS GameTime Each episode is hosted live and our Twitch viewers get the chance to directly chat with the creators and game industry veterans of their favorite games. The casual interview setting is the perfect way to ask lots of questions about their game design and game development process.

article thumbnail

Agency

iHobo

Although these lines are increasingly blurred today (as AAA cRPGs will tend to draw heavily from both traditions), there is a clear historical period after the Ultima - Wizardry split that dominates more than two decades of cRPG design.

article thumbnail

Out Now • Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

But the end is here, the game is out now on steam. Every man and his dog has made an indie game but no one has painted a game yet. A point of interest in the indie game sea.” Naoum calls himself a jack of all trades, a master of none, so going solo on game development made a lot of sense.

Dev 104
article thumbnail

Six Truths About Video Game Stories

The Bottom Feeder

Our tiny company has been earning (well, "earning") a good living making indie computer games for 27 years now. We write super-retro, super-low-budget games that don't look great. Our game design is quite solid, but the stories we tell is what keeps us in business. A really solid story in an indie game.

Writing 57