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Dev snapshot: Godot 4.0 alpha 17

Mircosoft Game Dev

alpha 17 release to ensure that things work as best as we can reasonably expect before the beta phase. Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 beta 1, and to do so we're having a (last?)

Alpha 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Rendering: Fixed images in black margins ( GH-37475 ). beta 1 and RC 1.

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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Rendering: Fixed images in black margins ( GH-37475 ). RC 1 and RC 3.

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Progress report April/May 2017

Mircosoft Game Dev

Usually we let our lead developer Juan (reduz) do progress reports on his impressive work on rendering features, but since he was in holidays for more than a month, we'll showcase the work of some key contributors this time. compatible renderer can be used optimally. stable release, but it's already looking pretty slick.

Alpha 52
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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Rendering: Fixed images in black margins ( GH-37475 ). RC 4 and RC 5.

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Rendering: Fixed images in black margins ( GH-37475 ). RC 3 and RC 4.

Bug 52
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Dev snapshot: Godot 3.2.3 beta 1

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Rendering: Fixed images in black margins ( GH-37475 ).

Beta 52