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How do you Choose the Best Game Design Software for your Project?

Big Games

Platform Compatibility You should consider the platforms your game will be available on, such as consoles, PCs, mobile devices, or virtual reality. 3D Modeling and Animation Tools For games that involve three-dimensional environments and characters, 3D modeling and animation tools are indispensable.

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Release candidate: Godot 3.5 RC 2

Mircosoft Game Dev

A long-standing Bullet regression has finally been fixed ( GH-56801 ), solving issues with KinematicBody collisions on edges (e.g. Animation: Add option to paste animation as duplicate ( GH-60226 ). Animation: New SceneTreeTween backported from Godot 4.0 ( GH-60581 ). seen as small bumps between tiles on a GridMap).

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Release candidate: Godot 3.5 RC 3

Mircosoft Game Dev

Animation: Add option to paste animation as duplicate ( GH-60226 ). Animation: New SceneTreeTween backported from Godot 4.0 ( GH-60581 ). Animation: Fix AnimatedSprite doesn't emit animation_finished when changing playback direction ( GH-61085 ). Physics: Bullet: KinematicBody compound shape collision fix ( GH-56801 ).

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Release candidate: Godot 3.5 RC 8

Mircosoft Game Dev

Animation: Add option to paste animation as duplicate ( GH-60226 ). Animation: New SceneTreeTween backported from Godot 4.0 ( GH-60581 ). Animation: Fix AnimatedSprite doesn't emit animation_finished when changing playback direction ( GH-61085 ). Physics: Bullet: KinematicBody compound shape collision fix ( GH-56801 ).

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Release candidate: Godot 3.5 RC 6

Mircosoft Game Dev

Animation: Add option to paste animation as duplicate ( GH-60226 ). Animation: New SceneTreeTween backported from Godot 4.0 ( GH-60581 ). Animation: Fix AnimatedSprite doesn't emit animation_finished when changing playback direction ( GH-61085 ). Physics: Bullet: KinematicBody compound shape collision fix ( GH-56801 ).

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Release candidate: Godot 3.5 RC 5

Mircosoft Game Dev

Animation: Add option to paste animation as duplicate ( GH-60226 ). Animation: New SceneTreeTween backported from Godot 4.0 ( GH-60581 ). Animation: Fix AnimatedSprite doesn't emit animation_finished when changing playback direction ( GH-61085 ). Physics: Bullet: KinematicBody compound shape collision fix ( GH-56801 ).

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Release candidate: Godot 3.5 RC 4

Mircosoft Game Dev

Animation: Add option to paste animation as duplicate ( GH-60226 ). Animation: New SceneTreeTween backported from Godot 4.0 ( GH-60581 ). Animation: Fix AnimatedSprite doesn't emit animation_finished when changing playback direction ( GH-61085 ). Physics: Bullet: KinematicBody compound shape collision fix ( GH-56801 ).

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