article thumbnail

The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Welcome back to ACS headquarters for another rousing installment of the Kristala game dev blog. We can't say too much just yet, but you're definitely gonna wanna tune into next month's dev blog to see how ACS kicks development into high gear. Stay tuned to next month's dev blog issue for a look at the finished piece!

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

Welcome back to the newest issue of the Kristala Dev Blog, a monthly compilation chronicling all the magic and mystery the Astral Clocktower Studios dev team puts into indie ARPG Kristala every development sprint. Stay tuned for updates in future Kristala dev blog issues. We can't wait to see what else he has in store.

Dev 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How to Get Big on Twitter as a Board Game Dev

Brand Game Development

I am thrilled that many of you enjoyed Setting Up Social Media as a Board Game Dev: A Primer Course. Marketing is a big concern for game developers, especially in the chaotic arena of social media. There’s lots of blog articles about building a Twitter following, but I think they’re largely half-baked.

Dev 130
article thumbnail

The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Welcome back to another magically entrancing issue of the Kristala dev blog. Stay tuned to the Kristala dev blog—and to all our socials—to learn how you can get exclusive, behind-the-scenes access into Harold's entire, step-by-step process. Hello, faithful feline-lovin' friends and fantasy aficionados! Convenient, right?

Dev 52
article thumbnail

Birth of Byways: A Peek Into My Early Board Game Development Process

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. These emotions have been baked into Highways & Byways. You’re really going to enjoy it when I start posting it on social media! Just here for Highway s & Byways updates? Click here.

article thumbnail

Sweat and Serendipity – How I Got Into the Board Game Business

Brand Game Development

I created both for its own sake and out of a half-baked fantasy that it would make me independently wealthy. I’ve titled at a couple of windmills in my early experiences as a game dev. Thankfully, I had a very strong social media presence on Twitter and Instagram as well as a strong presence in some Twitch communities.

Games 130
article thumbnail

The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

You may have already seen some of this content on social media, in blog posts, or in alpha release notes. Last but not least, lightmaps baking is now done using the GPU to speed up the process significantly. The new NavigationServer supports fully dynamic environments and on-the-fly navigation mesh baking. Check out the video!

Beta 52