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Use Custom Render Pipeline to Enhance your Game Graphics - Guide to Cocos Cyberpunk Source Code

Cocos

This article will discuss the new feature of Cocos Creator, Custom Render Pipeline(CRP), and demonstrate how to apply the custom render pipeline already written in Cocos Cyberpunk to your own project. I hope to help everyone advance further in 3D game development. Ok, without further ado, let’s get started.

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[Tutorial]Static-Occlusion-Culling, A great solution for improving culling performance during rendering - Guide to Cocos Cyberpunk Source Code

Cocos

The fastest way to render a model is not to render it at all. This approach enables our games to efficiently eliminate unseen static objects during rendering, reducing the rendering load and enhancing game performance. I hope to help you advance further in 3D game development.

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Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. Developers can. Version 1.1.30 NvRTX 4.26.1

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Q&A: Looking Back to When 1997’s Quake II Got a Path Tracing Update

Nvidia

In 2019, if you wanted to check out the cutting edge in video game graphics, you needed an NVIDIA GeForce RTX 20 Series GPU and a copy of a game that was. Somehow a game from 1997 convinced me it was time to upgrade,” enthused PC Gamer critic Wes Fenlon. How can modders of classic games get similar results?

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Cocos Cyberpunk Source Code - A Valuable Learning Resource for 3D Game Development

Cocos

The purpose of developing Cocos Cyberpunk is to showcase the Cocos Engine’s ability to create complex 3D games on multiple platforms and to motivate the developers in Cocos community to learn game development. Today, I am thrilled to share with you an amazing 3D shooter game project that I think you’ll love.

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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

Evolving from its state-of-the-art use in game engines into a multitude of industries, Unreal Engine is an open and advanced real-time 3D creation platform. Evolving from its state-of-the-art use in game engines into a multitude of industries, creators can deliver cutting-edge content, interactive experiences, and immersive virtual worlds.

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Project Structure - Guide to Cocos Cyberpunk Source Code

Cocos

For someone who didn’t know Cocos Cyberpunk, it is an open source 3D TPS (Third-person Shooter) game, developed by the Cocos Engine team, which can be published to iOS, Android and Web. Open the scene named scene-game-start and click on the preview button to run the game, you will see the following screen.

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