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New Solution Guidance for building scalable cross-platform game backends on AWS

AWS Games

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

Capturing the magical realm of data generated by Baldur’s Gate 3 : Baldur’s Gate 3 is built on an intricate storyline heavily affected by player choices. The PM’s dilemma – Striking a healthy balance when managing live games : Product managers must be more efficient than ever in deploying resources and spending their time.

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The Trends & Challenges of Hyper- Casual Game Development

iXie gaming

This trend presents a unique challenge for developers, as it requires them to balance gameplay mechanics and technical capabilities to ensure a smooth and enjoyable experience for all players. Cross-platform Play Cross-platform play has become more popular with the rise of cloud gaming and game streaming.

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Bucking the Recession in Mobile Gaming

Deconstructor of Fun

After soaring to new heights during the lockdowns, mobile gaming got hit by platform privacy changes and an overall decrease in engagement as the world opened up again. What continues to make mobile games appealing is the unrivaled player base, established distribution platforms, and performance marketing, which enables games to scale.

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2021 Predictions #3 Top Mobile RPGs Will Go Cross Platform

Deconstructor of Fun

Unless otherwise specified, all the data has been provided by the powerful Sensor Tower and analyzed by the author(s). Data from China, Korea and Japan are excluded as this analysis focuses on Western markets only. The effect of the release highlights the importance of balancing between releasing things quickly and testing.

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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

As the Supercell blog post stated a year ago, “ We are establishing this new team to pursue a specific goal: assemble and enable the best talent in North America to create what’s next across any platform, not just mobile. This is a well-balanced team in terms of disciplines, covering software, design, and art.

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EA’s Metalhead launches ‘Super Mega Baseball 4’ with cross-play for six platforms using Amazon GameLift

AWS Games

With Amazon Web Services (AWS) as its backend, the Metalhead team accelerate and optimized its development and deployment of “SMB 4,” ultimately launching the game simultaneously on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and Steam, with global support for cross-platform play.