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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). GUI: Copy local theme overrides from Control to Window ( GH-69353 ). Physics: Fix 2D & 3D Continuous Collision Detection sometimes adjusting velocity too much ( GH-69934 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports.

Beta 99
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Dev snapshot: Godot 4.0 beta 15

Mircosoft Game Dev

Cleanup and unify keyboard input, adds new Key Label property for localized key mappings ( GH-70052 ). Editor: Fix various gradient editor bugs ( GH-70548 ). Input: Cleanup and unify keyboard input, adds new Key Label property for localized key mappings ( GH-70052 ). C#: Move LinearToDb and DbToLinear to Mathf ( GH-71932 ).

Beta 97
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Trending Sources

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Release candidate: Godot 3.5.1 RC 2

Mircosoft Game Dev

Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ). Core: Fix locale resource remapping with binary conversion on export ( GH-63629 ). iOS: Workaround WebKit/ANGLE shader compilation bug for WebGL 2.0 ( GH-64811 ). iOS / macOS: Fix generation of duplicate locale property list files ( GH-65067 ).

Render 52
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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Such maintenance releases focus on fixing bugs and not on integrating new features. release fixes a number of regressions that users reported after the release, as well as various other fixes to pre-existing bugs and usability improvements. Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ) [regression fix].

Baking 52
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). GUI: Copy local theme overrides from Control to Window ( GH-69353 ). Physics: Fix 2D & 3D Continuous Collision Detection sometimes adjusting velocity too much ( GH-69934 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports.

Beta 75
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Release candidate: Godot 3.5.1 RC 1

Mircosoft Game Dev

Core: Fix locale resource remapping with binary conversion on export ( GH-63629 ). iOS: Workaround WebKit/ANGLE shader compilation bug for WebGL 2.0 ( GH-64811 ). iOS / macOS: Fix generation of duplicate locale property list files ( GH-65067 ). Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ).

Bug 52
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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Such maintenance releases focus on fixing bugs and not on integrating new features. release fixes a number of regressions that users reported after the release, as well as various other fixes to pre-existing bugs and usability improvements. Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ) [regression fix].

Baking 40