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Dev snapshot: Godot 4.0 beta 13

Mircosoft Game Dev

Several breaking changes were made to the C# API to bring it closer to the engine core and make it more consistent overall ( GH-71445 , GH-71458 , GH-71423 , GH-71431 , GH-71424 , GH-71456 ). The list of all global script classes (and their icons) is no longer stored in the project.godot file. or below ( GH-69851 ).

Beta 99
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Release candidate: Godot 3.3.1 RC 2

Mircosoft Game Dev

But like with any major milestone, there are some bugs which are worth addressing with low-risk maintenance releases to further improve the experience for all Godot users. x releases , focuses purely on bug fixes, and aims to preserve compatibility. As there is no new feature and only bug fixes, this RC 2 should be as stable as 3.3-stable

Polygon 52
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Maintenance release: Godot 3.3.1

Mircosoft Game Dev

But like with any major milestone, there are some bugs which are worth addressing with low-risk maintenance releases to further improve the experience for all Godot users. x releases , focuses purely on bug fixes, and aims to preserve compatibility. Core: Expose Shape.get_debug_mesh() to the scripting API ( GH-48316 ).

Polygon 52
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Release candidate: Godot 3.3.1 RC 1

Mircosoft Game Dev

But like with any major milestone, there are some bugs which are worth addressing with low-risk maintenance releases to further improve the experience for all Godot users. x releases , focuses purely on bug fixes, and aims to preserve compatibility. As there is no new feature and only bug fixes, this RC 1 should be as stable as 3.3-stable

Bug 52
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Godot Engine reaches 2.0 stable

Mircosoft Game Dev

This version worked well but we felt it was still far from the usability and features of a modern game engine. The more urgent issue was to improve the 2D engine so we worked hard again and released Godot 1.1, We have more regular contributors, a documentation team, a bug triage team and a much larger community! While for 2.0

Engine 52
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Godot 1.1 is out!

Mircosoft Game Dev

Brand new 2D engine and more! After many months of hard work (and many more of bug fixing), Godot 1.1 This release brings a completely new 2D engine and more features (feature list below). At this point Godot is one of the most advanced 2D engines out there. 2D Shadows with Polygonal Occluders. 2D Materials.

Polygon 52
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Godot 1.1 beta1 is out!

Mircosoft Game Dev

Supports a lot of scenarios and perform smart-completion of node types if a scene where the script is being used is open. Largely rewritten 2D engine, with support for: Shaders (Visual and Code). 2D Shadows with Polygonal Occluders. New 2D Navigation Polygon support, for efficient 2D pathfinding. 2D Materials.

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