Maintenance release: Godot 3.0.1
Mircosoft Game Dev
FEBRUARY 25, 2018
We have added many new features to the editor (and several to GDScript) in this release which we think will make your use of Godot even better. It is now possible to scale an.obj mesh when importing. A button has been added to the debugger to copy the error messages, useful for pasting them in bug reports or other community platforms.
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