Maintenance release: Godot 3.0.1
Mircosoft Game Dev
FEBRUARY 25, 2018
We have added many new features to the editor (and several to GDScript) in this release which we think will make your use of Godot even better. It is now possible to scale an.obj mesh when importing. The lightmap baker will now use all available cores on Windows like it does on macOS and Linux. Both the itch.io Fixed issues.
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