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10 Elements of Good Game Design

Brand Game Development

The mere threat is usually enough to keep the game going. On the other hand, playing Tasty Humans has short turns, which helps the game stay snappy even though it’s a brain-burny puzzle game. Predictability is the bane of games. You don’t want your game to feel predictable. Make it feel unique.

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Become a Patron on Patreon?

Sirlin

During Pandante development, I posted dozens of versions of the game board, cards, rules, etc. Patrons helped playtest and also just point out errors or give suggestions how to improve things. Codex, Flowchart, and now.the Fantasy Strike fighting game (yes, really!). Tech buildings let you build more powerful units.

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Friday Questions #3

Grumpy Gamer

How you divide your time between making games and living "real life" ? When I need to compile a Windows or Linux build, I start up a VM. Dividing my life between making games and real life is a struggle. I also had the idea of making adventure games for kids. I floated it by Lucasfilm Games and they weren't interested.

Puzzle 52
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Istanbul Gaming Summit 2023

Deconstructor of Fun

Running through the market by genre, Kress noted that King has done quite well, but other genres had suffered badly, with strategy, RPG, match puzzle, and casino games all down double digits. So how should publishers think about launching new games right now? Shooters got creamed”, too, he said – down 33%.

Games 59
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Garrisons 2.0

Grid Sage Games

I considered a lot of options here, going as far as thinking of building a new generator from scratch (one that would make encounters much easier to implement), but I liked the established and consistent core theme of existing Garrisons and didn’t want to mess with that.

Beta 52
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Board Game Pacing: Keeping Your Game Interesting (Tasty Humans Pt. 5)

Brand Game Development

Perfect board game pacing is one of the most underrated aspects of board game design. Somewhere between overwhelm and ennui, there lies a middle ground where a game is perfectly paced. A great board game feels challenging and interesting throughout. In playtesting, the time between turns has rarely been an issue.

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Creating Hard Choices in Board Games (Tasty Humans Pt. 4)

Brand Game Development

One of the hallmarks of good board game design is being able to create hard choices. Sounds easy enough to do, but it’s actually really tough from the designer’s perspective! Let’s talk about how you can create hard choices in your board game. The design process really started with the puzzle.

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