article thumbnail

Importance of playtesting in game design

Logic Simplified

One vital approach used during game development is playtesting. It is one of the best ways to improve the game quality by focusing on real player behaviour and learning what players really think about particular aspects of your game. So, what is playtesting and how is it an essential part of game development?

article thumbnail

BitCake Studio builds online multiplayer game Atomic Picnic completely remote

PreMortem.Games

BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. says Lamhut laughing. We’ve used PUN, Chat, Quantum, and more.

Studios 104
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Final Factory by Never Games takes automation into space and adds bullet-hell

PreMortem.Games

Final Factory blends factory building and spaceship design with RTS-style troop commanding and classic bullet-hell gameplay. Pretty impressive for a largely solo-developed game. “At At this stage the game is more like a cross between Factorio and Cosmoteer ”, explains Ryding. “I’m

article thumbnail

10 Elements of Good Game Design

Brand Game Development

Throughout the entire game, you must place tiles in your monster’s stomach in such a way that you will earn the most points from scoring tiles. If you hate the game you’re playtesting, do something different. If you want your game to be great, it can’t simply be a technical masterpiece.

article thumbnail

I want to become a systems designer one day, what’s the best but realistic way to get there? (I don’t have a systems preference i.e player abilities vs economy, I just like systems).

Ask a Game Dev

This doesn't have to be designing systems for video games - a lot of system designers I know are extremely proficient card, board, and tabletop game designers too. Remember, the purpose of system design is to create an elegant set of game rules that convey a game experience to the player.

article thumbnail

Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

It’s the debut game of Turkish studio Gorilla Softworks. “We We are building a historically accurate survival strategy game” Gorilla Softworks co-founder Deniz Şakar explains how the team has tried to accurately portray the challenges early humans faced while they looked for ways to survive and thrive. “We

article thumbnail

Theme vs. Mechanics

Brand Game Development

Through playtesting, you can answer the question “do the mechanics suit the theme?”. Once you’ve got mechanics to suit a core theme, you can develop the theme a little more through art, story, and graphic design. Game design starts with theme and ends with theme, but most of the time is spent in mechanics.

Mechanics 100