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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

Back in 2019, I was wasting time on Reddit and came across a short clip from a demo in r/indiegaming”, says Myllys. “I It allows players to instantly swap places with any physics based object which allows for some clever puzzling through the relentless levels. “We We are very excited about it”, says Myllys. “It’s

Pixel 141
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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

And among the video clips there's an awfully convenient ratio of raw behind the scenes rehearsal footage vs. expensive finished setpiece production footage -- which gets a sort of wink wink lampshading treatment, but still dispels a bit of the otherwise strong "this is how movies get made" magic for me. Pro-tip: play with a gamepad.)

Indy 52
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

It may not seem like it would be a difficult piece of the game-dev puzzle to figure out, but we've struggled to make the fog in our demo level look realistic without also causing sight issues for players in game. the red one featured in the below clip) to better match the overall vibe and aesthetic of the level itself. Combat Combos.

Dev 52
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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

Both Lead Level Designer Tiffany and Level Designer Ian spent a majority of this sprint working on said secret project, and while we can't show you progress shots from that project just yet, we can show you a bunch of gorgeous screenshots and clips from the vertical slice. Music is an important piece of the Kristala puzzle.

Dev 52
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The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

Here's a look at some of the issues in action, followed by a clip Ian snagged after fixing one of the "problem child" areas. An issue that randomly started appearing that was preventing our player character from visually reacting to any hits she received, which you can see highlighted in the clip shown below. link] Next up to address?

Dev 52
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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

We're really looking forward to seeing all the exciting updates we have in the works for the Dalamase swamp, but for now we're just having fun enjoying a few vintage Kristala gameplay clips that feature the demo level as it currently stands. Music is an important piece of the Kristala puzzle. link] Programming. link] Sound Design.

Dev 52
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The Kristala Dev Blog - Issue #26

Astral Clock Tower Studios

We also provided some clips that capture the new run and flip animations themselves. Music is an important piece of the Kristala puzzle. If you missed it, check out this recent issue of IWOCon Dev Talk featuring the team behind Kristala. Also, be sure to wishlist the IWOCon app now on Steam and get ready to sail the high seas!

Dev 52