Remove Code Remove Collision Remove Editing Remove Game Engine
article thumbnail

Dev snapshot: Godot 4.0 beta 15

Mircosoft Game Dev

Rework EditorPlugin editing logic, allowing multiple plugins to be active at the same time ( GH-71770 ). Add AudioStreamPolyphonic to simplify sound playback from code ( GH-71855 , GH-71906 ). Audio: Add AudioStreamPolyphonic to simplify sound playback from code ( GH-71855 , GH-71906 ). Jump to the Downloads section.

Beta 97
article thumbnail

The Showdown: Unity Vs. Godot Vs. Buildbox Vs Unreal Engine

SOVEREIGN MOON

SOVEREIGN MOON PRESENTS… Game Engine Showdown: Unity vs. Godot vs. Buildbox vs. Unreal Engine. In this game engine faceoff, we’ll explore each game engine’s visual scripting tools to see which engine is the best for beginner game makers and non-coders. .

Engine 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Godot Tutorial: The Basics For Beginners

SOVEREIGN MOON

In this introductory tutorial series, we’ll teach beginners how to use the basic controls within Gogot’s game engine. Godot is a free and open source game development software that game devs can use to make beautiful 2D and 3D games. . A Crash Course Into The Basics of Godot’s Game Engine.

Asset 52
article thumbnail

Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

For users of previous alphas, we don't always have compatibility code to ease transition. If you run into upgrade issues that you can't solve easily, please let us know so we can consider how much inter-alpha compatibility code we need to add. Be aware that during the alpha stage the engine is still not feature-complete or stable.

Alpha 52
article thumbnail

Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

Editor: Remove compatibility code for MeshInstance3D surface override material ( GH-70466 ). GUI: Fix inconsistent state of Controls when editing and running scenes ( GH-70882 ). Physics: Bind methods related to disabling collision between joint bodies ( GH-70477 ). Editor: Improve remote tree node tooltips ( GH-70880 ).

Beta 105
article thumbnail

Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

Please help us test it to ensure that no new regressions have slipped through code review and testing. C#: Fix restore not called when building game projects ( GH-40596 ) [regression fix]. Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Here's a Release Candidate for the upcoming Godot 3.2.3

article thumbnail

Godot Engine reaches 2.0 stable

Mircosoft Game Dev

This version worked well but we felt it was still far from the usability and features of a modern game engine. The more urgent issue was to improve the 2D engine so we worked hard again and released Godot 1.1, Previously, only the root node of a scene was editable. Multiple scene editing. New code editor.

Engine 52