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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

As such, most of the focus was on implementing missing features or bugfixes which are critical for publishing 2D and 3D games with Godot 3, and on making the existing features more optimized and reliable. now and read on to learn more about the many new features in this update. Rendering: Portal occlusion culling.

UX 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Rendering: Fixed images in black margins ( GH-37475 ).

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Dev snapshot: Godot 3.2.3 beta 1

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Rendering: Fixed images in black margins ( GH-37475 ).

Beta 52
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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Rendering: Fixed images in black margins ( GH-37475 ).

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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Rendering: Fixed images in black margins ( GH-37475 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Rendering: Fixed images in black margins ( GH-37475 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 6

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Rendering: Fixed images in black margins ( GH-37475 ).

Bug 52