Tencent acquires visual novel publisher Visual Arts
Game Developer
JULY 27, 2023
Visual Arts now ex-CEO Takahiro Baba says the company approached Tencent because the tech giant would be the best fit for its future endeavors.
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Game Developer
JULY 27, 2023
Visual Arts now ex-CEO Takahiro Baba says the company approached Tencent because the tech giant would be the best fit for its future endeavors.
GamesIndustry.biz
MARCH 14, 2024
Tencent has reportedly taken over two ByteDance games teams, and has consolidated them into a new company. These teams have reportedly been merged into a studio called Salusoi, which is wholly-owned by a Tencent investor. Read more
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GamesIndustry.biz
FEBRUARY 6, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox Tencent has dramatically increased its stake in Wangyuan Shengtang, the Beijing-based developer behind action-RPG series Swords of Legends (or 'Gujian' as it is known in China). Read more
GamesIndustry.biz
OCTOBER 11, 2023
Tencent, Apple, Nintendo, and Ubisoft reduced their carbon emissions from 2021 to 2022, while companies including Sega, NetEase, and Unity saw increases year-on-year. Read more
Game From Scratch
DECEMBER 22, 2023
It immediately resulted in huge stock market losses for China’s two largest gaming companies Tencent and NetEase. GameFromScratch.com China Massively Disrupts Game Industry Monetization The Chinese government have just announced new regulations that will have a MASSIVE impact on the world of game development.
GamesIndustry.biz
FEBRUARY 13, 2024
Renaissance joins a family of companies including MSM.digital, Insight, FLZR, Studio CO2 ad CAD-Laif, which together cover retail sales, creator marketing, AR, and other forms of creative services. German-based marketing and communications agency 1SP has acquired UK PR firm Renaissance PR. Read more
GamesIndustry.biz
JANUARY 16, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox China-based internet and gaming firm Tencent dramatically cut the number of investments it made last year.
GamesIndustry.biz
JULY 24, 2023
Tencent is poised to become a majority shareholder of games firm Techland. In the announcement , the company said it will retain ownership of its IPs and maintain creative freedom. Additionally, Techland CEO Pawel Marchewka said he will remain in his position. Read more
GamesIndustry.biz
AUGUST 23, 2023
Xbox, Fellow Traveller, Curve, Tencent, 101XP, Rogue Games Crunching Koalas and Offworld Industries are the latest companies looking to meed indie developers at the event. More major platfrom holders, investors and publishers have signed-up to the GamesIndustry.biz Investment Summit at PAX this month.
GamesIndustry.biz
AUGUST 15, 2023
He joins big name speakers at the event including Shawn Layden, the former head of PlayStation's studios and current advisor to companies such as Tencent. The firm's Erik Peterson will be sharing insight into how video games actually get serviced on the hugely popular PC digital store. Read more
GamesIndustry.biz
MAY 16, 2023
If that sounds familiar, it's because the company already announced this in 2019 , working in partnership with China-based developer Leyou Technologies. Two years later, it was announced the project had been cancelled – largely due to Leyou being purchased by Tencent in 2020. Read more
GamesIndustry.biz
FEBRUARY 13, 2023
South China Morning Post reported that Tencent and NetEase were among the companies that received a green light for titles. Sign up for the GI Daily here to get the biggest news straight to your inbox Chinese regulators approved 87 new video game licenses in February. Read more
GamesIndustry.biz
JUNE 6, 2023
Kabam's official website bills the company as "The best in mobile gaming," but the publisher behind Marvel Contest of Champions and Disney Mirrorverse is increasingly looking beyond the world of tablets and smartphones.
GamesIndustry.biz
JANUARY 13, 2023
The Chinese government is poised to take shares in conglomerate Tencent. They are usually one percent of a company and come with the ability to vote on crucial business decisions. As reported by the Financial Times , the "golden shares" are business operations that allow regulators to be involved in tech firms. Read more.
GamesIndustry.biz
MARCH 3, 2023
Representatives Lori Trahan told Axios that of the 14 companies who responded to her questionnaire – which include Microsoft, Sony, Tencent, Epic Games, EA and Activision – only five detailed what they're doing to assess and tackle extremism in their games. Read more
GamesIndustry.biz
MARCH 28, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Publishers Sega and Tencent will be backing out of this year's E3 event. As reported by IGN , the companies confirmed their absence as the site contacted multiple companies about their attendance for the show. Read more
PreMortem.Games
DECEMBER 1, 2023
Initially part of Improbable, a UK-based tech company specializing in scale-based cloud technology for games, Inflexion Games branched out in 2022 with funding from Tencent, growing to a team of 150 members.
Deconstructor of Fun
APRIL 12, 2023
It’s a company where highly talented developers from around the World form into small squads with the unprecedented creative freedom to craft games that are played (and loved) by hundreds of millions of players. Not even companies that Supercell has a majority holding in have been able to replicate this culture. Both amazing.”
Deconstructor of Fun
FEBRUARY 7, 2023
The publisher stated that the ongoing experience of Apex Legends Mobile—developed in partnership with Tencent and Lightspeed—“was not going to meet the expectations of our players” despite a “strong start”. Apex was one of the largest games in the company’s steeply declining mobile portfolio. Numbers showing only estimated net revenue.
Deconstructor of Fun
MAY 31, 2020
Last week Tencent and Pokemon unveiled Pokemon Unite , a jointly-developed cross-platform MOBA for smartphones and Nintendo Switch. As commentary, I wrote: “Yes, Tencent already owns the biggest MOBA franchises on PC (League of Legends) and mobile (Honor of Kings). You can sign up to the newsletter at the bottom of this text.
Deconstructor of Fun
JULY 12, 2020
Supercell in Decline Earlier this month, Ilkka Paananen, Supercell’s CEO talked about key learnings from his company on their 10 year anniversary: 10 Learnings from 10 Years. Some common refrains: “If Supercell were a public company, their performance would be unacceptable” “They should try to be more like Zynga.”
PreMortem.Games
MARCH 6, 2023
The success of The Last of Us is, according to analysts, more than just a successful adaptation of a gaming franchise; it is the culmination of Sony’s gradual transition to becoming a media company. For years I’ve characterized the Japanese powerhouse predominantly as a consumer electronics manufacturer.
AWS Games
OCTOBER 5, 2023
The advent of cloud computing has enabled several companies to reinvent themselves, either by increasing the value they offer to customers or by creating new businesses. On the other hand, some companies, such as Revolgy and Accelbyte , were born with a mission to support other game developers through their platforms.
Deconstructor of Fun
JULY 2, 2020
in market capitalization, Amazon is the most valuable company in the world. Further, the company has arguably the highest defensive barriers to its business than any other company in the world. However, when we look at gaming companies, we don’t see the same level of defensibility that we see for companies in other industries.
PreMortem.Games
MARCH 4, 2024
Ubisoft, after it became clear that Tencent wasn’t going to acquire it and instead just expanded its shareholder position, has been exploring novel revenue streams, including Web3. Companies have come to rely on the efficiencies gained by regularly tightening budgets and headcounts between peak demand cycles and major releases.
Deconstructor of Fun
JANUARY 17, 2023
Based on Linkedin, both acquired companies have shed lots of talent, which may explain at least part of the decline as not everything can be dumped on the worsening economic environment. In today's interview, Ethan sits down with Lightheart Co-Founder Miikka Ahonen about the founding of the company and the birth of Mr. Autofire.
Deconstructor of Fun
FEBRUARY 17, 2023
While Microsoft has been in games for decades, it’s a conglomerate tech giant that ultimately cares about the valuation multiple of the overall company. Tencent or Google could join in. Any platform run by a company that’s also aggressively bundling would have perverse incentives to let 3rd parties dwindle away.
PreMortem.Games
APRIL 26, 2024
This week Embracer announced that it is going to split into three separate publicly-listed game companies: Asmodee Group, Coffee Stain & Friends, and Middle-earth Enterprises & Friends. Following a disappointing yard sale, it is now splitting the company to alleviate the debt load and restructure its financing.
Deconstructor of Fun
DECEMBER 5, 2022
In this wide ranging interview, Ethan and Sarah go deep on Sarah's experience developing games, how you go about building team and company culture, the importance of building a people first game studio and how Muus Collective is going to bring Web3 gaming to fashion gamers. for hack’n’slash Web3 game Swords of Blood ?
Deconstructor of Fun
APRIL 4, 2023
Alex Shea , Head of Publishing at one of the world’s most notable companies in the space, Voodoo, recently proclaimed the death of the genre during a talk at Pocket Gamer Connects London. “If In fact, he claims Homa continues to grow as a company. And it’s only a matter of time before Apple poots the kibosh on fingerprinting.
Deconstructor of Fun
JUNE 6, 2023
Every game company out there is looking for an IP to support their UA pipeline, and Tactile is sitting on one that feels like a perfect match! I’m sure Tactile can come up with an original story that the players will enjoy discovering instead of something that was already told. The makeover theme could still be applicable.
PreMortem.Games
JUNE 16, 2023
After its rapid rise to become Europe’s largest and most valuable game publisher, Embracer suffered a $2 billion loss on the eve of its most recent earnings and woke up this week to a company-wide restructuring plan. The plan had been to become an IP portfolio company and combine it with a slew of channels (e.g.,
Deconstructor of Fun
JULY 24, 2023
You might know Playrix as the company that entered market segments dominated by King (Candy Sagas) and Supercell (Hay Day) only to beat both at what they are great at. The company was founded in the city of Vologda, Russia. Petersburg, the company was unable to attract key talent to relocate to Vologda. Source: Data.ai
Game Daily
NOVEMBER 17, 2022
As such, Activision Blizzard will likely be seeking partnerships with other companies there. “Blizzard may turn to Tencent, which partnered with Activision Blizzard to develop and publish Call of Duty: Mobile in China,” Ahmad told GamesIndustry.
Deconstructor of Fun
DECEMBER 27, 2022
We followed the Microsoft-Activision saga, watched Apple’s privacy changes rollout and read about blockchain gaming madness that saw self-proclaimed Web 3 companies pick up massive investments at nosebleed valuations. FTX on the other hand was lavishly funding blockchain gaming while holding assets for some of the companies.
Deconstructor of Fun
JANUARY 29, 2020
Based on this initial success, in June/ July ’19 there was literally an explosion of new Auto Chess game releases: “ Dota Underlords ” from Valve, “ Teamfight Tactics ” from Riot, “ Auto Chess: Origin ” from Drodo (standalone version of the original game), and “ Chess Rush ”from Tencent.
Deconstructor of Fun
JANUARY 22, 2020
As a new developer entering this space you’d be competing with massive brands (PUBG, Fortnite) alongside some of the strongest publishers (Tencent, Epic, NetEase). 2020 will be the year that Tencent and Activision ramp up the monetization in COD Mobile. The caveat here is that Tencent is known for their “Come, Stay and then Pay” model.
Deconstructor of Fun
NOVEMBER 25, 2019
However, it isn’t all positive: While Call of Duty Mobile has performed exceptionally well from a download and retention standpoint, the game has shown relatively low revenue per install (RPI) compared to its biggest competitor (and fellow Tencent-developed title) PUBG Mobile. TiMi’s port of PUBG was called PUBG: Army Attack.
Game Daily
MARCH 5, 2023
Barely a day goes by without negative news coverage slicing another cut into metaverse hype, either in the form of a big company backing away from previous enthusiasm, or a thundering editorial declaring the entire concept to be yet another tech dead-end.
Deconstructor of Fun
MAY 4, 2020
Supercell is one of the rare companies that doesn’t try to beat the competition; rather, it tries to beat the high score set by its own prior games. Out of all the gaming companies out there, Supercell is one of the few capable of shipping consecutive monster hits. Our short answer is no. Cover image: Talouselämä. #1
Deconstructor of Fun
FEBRUARY 23, 2023
An acquisition on these terms would represent a 55% premium on the Finnish company’s closing share price the day prior. The company disclosed that it had already submitted a bid on November 16, 2022, for €8.50 Following its first full quarter as a public company, its market value halved in short order.
Deconstructor of Fun
JANUARY 21, 2021
Though the publisher in China was a Tencent portfolio company, which means that no Renminbi went past the parent company. But perhaps the most worrying thing is that this is now the 5th year in a row that Supercell’s revenues declined, and no matter how much we respect and look up to the company you can’t just brush it off.
Deconstructor of Fun
AUGUST 21, 2022
Valve's status as a private company means that they’re less pressured to explore the hot trends of the stock market. The key example happened in the 2000s: Many similar game development companies focused primarily on developing games for consoles, which at the time dominated the market in terms of revenue.
Deconstructor of Fun
OCTOBER 17, 2022
History Most people in the western hemisphere may not be familiar with Call of Duty: Online (CoDO), a project kicked off in 2010 and announced in 2012 as a partnership between Activision and Tencent, with Activision in charge of development and Tencent as the Chinese publisher of record.
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