Remove Concepts Remove Games Remove Mobile Gaming Remove UX
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10 Tips on How to Make an iOS Game for Beginners

Big Games

Mobile gaming has experienced an unprecedented surge in recent years, with iOS emerging as a prominent platform for game development. For aspiring game creators, venturing into iOS mobile game development services can be thrilling and rewarding. Tip #2: How to make an iOS Game?

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

A solid game outsourcing partnership is reason enough to see your project as 50% complete. In a competitive game, players’ initial focus is on the visual component. Working with an established game art outsourcing firm with a solid track record alleviates any worry about deadlines or allocating internal resources.

Art 52
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Tips that Will Guide You to Build Successful iPad Game Development

Big Games

The mobile game industry is challenging at the same time it is the most rewarding industry that has abundant opportunities for the developers. Many of the game development companies have made incredible games, however, there are few games that haven’t made it in the market. . iPad Game Development.

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Upcoming Panel at SXSW Online 2021

Game Design Aspect

Here's the panel description: Title: Creating Touchstones in Emergent Narratives When: Tuesday, March 16, 2021 Time: 11:15 - 12:10 Eastern Time Games have a unique ability to establish empathy between a player and a world and characters, but game players don’t always follow the path the narrative lays out for them.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

There are many reasons why people pursue a career in film and video games—it’s a creative, dynamic, challenging, and rewarding industry that gives artists opportunities to work on world-class projects while earning a regular income. How would you like to contribute, creatively and technically, to a film or game?

Film 52
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“True Ownership” - The Game Economy Trilemma

Deconstructor of Fun

Asset price floor, mass market user base, progression utility - pick two Intro Contrary to what most web 3 and crypto gaming proponents would have you believe, the idea of “true ownership” of your in-game assets is neither new nor unique to Web3. Mass Market User Base But first some disambiguation.

Asset 64
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The 7 Steps to Successfully Greenlight a Game with an IP

Deconstructor of Fun

Prior to Knock Knock, Andrew was Head of Business Operations at TinyCo where he built, launched, and operated games like Family Guy: The Quest for Stuff, MARVEL Avengers Academy, and Harry Potter: Hogwarts Mystery. Beyond study and instrumentation, there is instinct.” - Annorax* Creating a new F2P mobile game is riskier than it’s ever been.

Fantasy 52