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When it comes to copy writing (for press and pitches) forget the fluff and start to BLUF

PreMortem.Games

A pattern most of us learn in school holds us back from writing clearly. Not games writing mind you, but copy writing – for pitches, store pages, press releases, & everything else. If you’re writing to a publisher or the press, they need to know whether this is useful to them immediately.

Writing 104
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How to Get Started with Your First NFT Game Development

iXie gaming

Understand Blockchain and NFT Concepts in Gaming As initially stated, NFT games are based on the blockchain concept. Here are some fundamental activities involved in NFT game development: Creating the game concept. Design a clear game concept integrating NFTs and define gameplay mechanics. Develop smart contracts.

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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

All this before there’s ever any playtesting done. It usually starts with a ‘think pad’, which is basically just a google doc where I write down anything to do with a specific game concept. “Having full control over the entire project and its creative direction counts as a pitfall too. I realized I missed this aspect a lot.

Dev 104
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How to Make Board Game Rules

Brand Game Development

A mechanic is the concept behind the game and the rule is the way that it’s handled to ensure balance.” Playtest a Ton. Be direct when writing rules. Use present tense, active voice, and second person when writing rules. With this in mind, let’s talk about how exactly you can make board game rules.

Balance 130
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Double Fine PsychOdyssey recaps / viewing guide, episodes 01-17

Radiator Blog

This recap post / viewing guide covers only the first half of the series (episodes 01-17) and I'll try to write-up the second half later. Then it cuts to concept artist Emily Johnstone anxiously trying to pitch design ideas to a group brainstorm meeting which she just happens to be the only woman in the room.

Art 59
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7 Odd Roadblocks Rookies Face In The Stages Of Game Development

Big Games

Voice actors breathe life into characters, and developers write thousands of lines of code. The proof of concept is crucial, helping decide if the game is feasible, its cost, team size, and timeline. Playtesters are vital in finding bugs, glitches, and potential issues. Project leads ensure everyone stays on track.

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How to Work in a Team in the Board Game Industry

Brand Game Development

I’ll also be writing responses for Will. Sarah: It was also in 2013 that we met Ben and were playtesters for his game Tower , which he launched on Kickstarter early in 2014. Along with handling all the business, Ben has playtested and helped develop our designs. Will: I know for me personally, projects are a big concept.