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When it comes to copy writing (for press and pitches) forget the fluff and start to BLUF

PreMortem.Games

A pattern most of us learn in school holds us back from writing clearly. Not games writing mind you, but copy writing – for pitches, store pages, press releases, & everything else. If you’re writing to a publisher or the press, they need to know whether this is useful to them immediately.

Writing 104
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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

“After we had the main gameplay features and ‘hooks’ of the game written down to the last detail in a design document, it was then that we began writing the story,” Mojsovski shares. “Talk with the players and do lots of playtesting. Then, analyze their feedback.

Horror 209
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Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

We had three very different games that we spent around two weeks on each, developing them up to a point where we could playtest them with other people”, says Mason. This allowed us to solidify our narrative over time instead of being rigidly prescriptive from the start and writing ourselves into a corner. Even with no tutorial.

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Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

We had three very different games that we spent around two weeks on each, developing them up to a point where we could playtest them with other people”, says Mason. This allowed us to solidify our narrative over time instead of being rigidly prescriptive from the start and writing ourselves into a corner. Even with no tutorial.

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How to Use Reddit as a Board Game Dev

Brand Game Development

I currently write for Geek & Sundry, PC Gamer, and ThereWillBe.Games. r/tabletopgamedesign and /r/boardgameindustry are good for connecting with other designers and developers, getting feedback on a design, or even organizing playtests. Many developers choose to create their own subreddits for playtesting. It worked great.

Dev 130
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6 Ways to Find Play-Testers for Your New Board Game

Brand Game Development

Write down everything they say and keep a good attitude even if you disagree. Two groups that come to mind are the Tabletop Game Playtesters Guild and Card & Board Game Designers Guild. Because play-testing is hard, respect your play-testers time and opinions. Don’t argue, just listen. Finally, go in prepared.

Demo 130
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First look at SPELLSTORM!

Keith Burgun

I’ve been working extremely hard this year on Spellstorm (among other projects) – so much so that I sort of forgot to write something about it here on my blog, I’ve realized! I did write this piece over at its BoardGameGeek page, so do check that out to begin with, if you haven’t already: [link].