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PC and Console markets show modest growth but playtime is decreasing dramatically

PreMortem.Games

In the wake of 2023, a year marked by blockbuster game releases, the global PC and console gaming market is facing a period of moderation. According to the latest PC and Console Gaming report by Newzoo , the PC and console gaming market generated $93.5 year-over-year.

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PC and console gaming had it rough in 2022, but things are looking up

PreMortem.Games

Top image by Lalesh Aldarwis – Pexels.com 2022 was a rough year for gaming. It turned out that the games market faced its first downturn in over a decade. So, how (relatively) bad did the PC and console market do in 2022? In the first ever PC & Console Gaming Report Newzoo dives into this section of the market.

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How to market console and PC games in a mobile world

GamesIndustry.biz

Traditionally, the console and PC gaming markets have operated very differently to mobile. But that’s changing as technological advancements are allowing mobile developers to bring their games to console, and vice versa.

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Trends that shape the future of the PC & console market according to Newzoo

PreMortem.Games

Top image by Freepik The games industry has been one of the most resilient and profitable sectors in the entertainment industry. According to Newzoo’s PC & Console Gaming Report , the PC and console market still outperformed previous forecasts despite a slight decline of revenue (-2,2% year over year) in 2022.

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Sony seeking growth by bringing more first-party games to other platforms

GamesIndustry.biz

PlayStation is looking at bringing more of its exclusive first-party titles to other platforms, such as PC, in an effort to grow its games business. A potential driver for [growth] is the first-party title generation because in the past we wanted to popularise consoles," Totoki said (as transcribed by Seeking Alpha ).

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Report: Console gaming more popular among Japanese youth than mobile

GamesIndustry.biz

A new report by Niko Partners has revealed that consoles are the most popular platform for young gamers in Japan. Console is the most popular format among Japanese gamers, used by 72.3% of the group, followed by mobile gaming at 63.5%. Console is the most popular format among Japanese gamers, used by 72.3%

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STEAM TRIGGER a new 2.5D Steampunk-Metroidvania game will be released in 2024

Game Developer

Steampunk-Metroidvania action adventure game "STEAM TRIGGER" on PC platforms and each consoles in 2024. x-climb Inc. Headquarters: Ginza, Tokyo; CEO Atsushi Iburi) will release a new 2.5D

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