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Full UI Upscaling, Part 1: History and Theory

Grid Sage Games

While Cogmind’s tiles were designed to be fairly recognizable via general shape, that’s still not comparable to our existing familiarity with letters (on that note, this is also why Cogmind ASCII mode can be more easily enjoyed on smaller screens than tiles).

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Maintenance release: Godot 3.4.1

Mircosoft Game Dev

Tiles: Fix TileSet editor workspace breaking ( GH-55059 ). Tiles: Only add light occlusion for visible TileMaps ( GH-54435 ). Tiles: Fix selecting next/previous subtile in TileSet editor ( GH-55261 ). Windows: Open a new console window for the editor instances on Windows 11 ( GH-55925 , GH-55967 ).

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Release candidate: Godot 3.4.1 RC 3

Mircosoft Game Dev

Tiles: Fix TileSet editor workspace breaking ( GH-55059 ). Tiles: Only add light occlusion for visible TileMaps ( GH-54435 ). Tiles: Fix selecting next/previous subtile in TileSet editor ( GH-55261 ). Windows: Open a new console window for the editor instances ( GH-55925 ).

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Top Emerging Free Game Development Tools and Trends!

Big Games

Find character sprites, environment tiles, UI elements, sound effects, and music tracks, all contributed by artists and musicians within the game development community. Cross-Platform Development Unity : A versatile game engine supporting development for PC, Mac, Linux, Android, iOS, HTML5, VR platforms, and several consoles.

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Release candidate: Godot 3.5 RC 2

Mircosoft Game Dev

seen as small bumps between tiles on a GridMap). Windows: Improve console handling and execute ( GH-55987 ). This changes the editor console handling to be like on Unix systems (Linux and macOS). So Godot doesn't open with a console by default, but you can see console output if you start it from a console yourself.

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Godot Tactics RPG – 02. Board Generator

The Liquid Fire

We’ll create everything we need to build our tiles and generate a board or two. Tile Script We’ll create two folders here. Because we are going to be updating and viewing the tiles in the editor, we need the @tool command at the top. The next two values let the tile itself keep track of its position.

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D20 RPG – Board

The Liquid Fire

A lot of people asked about making 2D maps and how to use different types of tiles like water vs dirt. For this lesson I created a couple of simple images to use for tile maps. This asset will be sort of abstract data, and can be “skinned” with specific tiles at a later point. They are available in this package here.

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