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Top 5 Ray Tracing Sessions for Graphics Developers from GTC 21

Nvidia

We showcased a wide variety of NVIDIA-powered ray tracing technologies and features that provide more realistic visualizations for artists and designers worldwide. On-Demand Sessions Ray Tracing in One Weekend Pete Shirley gets you started on the fundamentals of ray tracing.

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Ray Tracing Gems II Available Today as Free Digital Download

Nvidia

Ray Tracing Gems II is now available to download for free via Apress. Ray Tracing Gems II is now available to download for free via Apress. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games.

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Essential Ray Tracing SDKs for Game and Professional Development

Nvidia

Game and professional visualization developers need the best tools to create the best games and real-time interactive content. To help them achieve this goal, Game and professional visualization developers need the best tools to create the best games and real-time interactive content.

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Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine

Nvidia

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and OptiX Ray Tracing Engine (OptiX). NVIDIA continues to make it easier for game developers using Unreal Engine to access leading-edge technologies. RTX Global Illumination 1.2

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RTX for Indies: Stunning Ray-Traced Lighting Achieved with RTXGI in Action-Platformer Escape from Naraka

Nvidia

Developed by XeloGames, an indie studio of just three, and published by Headup Games, Escape from Naraka achieves eye-catching ray-traced lighting using RTX. Escape from Naraka was made in Unreal Engine 4, using NVIDIA’s NvRTX branch to bring ray tracing and DLSS into production.

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Five Unique Real-Time Rendering Tips from NVIDIA Experts

Nvidia

We recently kicked off our NVIDIA Developer Program exclusive series of Connect with Experts Ask Me Anything (AMA) sessions featuring NVIDIA experts and Ray Tracing Gems editors Eric Haines, Adam Marrs, Peter Shirley, and Ingo Wald. Note that you can access this content on demand.) Do ray tracing and deep learning overlap?

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Elevate Game Content Creation and Collaboration with NVIDIA Omniverse

Nvidia

With everyone shifting to a remote work environment, game development and professional visualization teams worldwide need a solution for real-time collaboration. Omniverse Connect opens the portals that allow content creation tools to connect to the Omniverse platform.