How major content drops can boost Early Access games like Slime Rancher 2
Game Developer
FEBRUARY 28, 2023
Monomi Park CEO Nick Popovich explains how big content drops can benefit your game's Early Access journey.
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Game Developer
FEBRUARY 28, 2023
Monomi Park CEO Nick Popovich explains how big content drops can benefit your game's Early Access journey.
GamesIndustry.biz
MARCH 21, 2023
For as long as PC games have existed, the boundary between developer and fan has been blurred. Players have been building their own content since the dawn of computer games, as seen in the many mods and game modes created from other titles. The latest platform to enter this fray is Singapore’s CliCli. Read more
GamesIndustry.biz
JANUARY 30, 2023
of players would be "motivated" to pay for environmental content in games if it adds to the experience. When asked whether they would like to see environmental content in the games they play, the respondents replied "Yes, definitely" at 35.4%, and "Maybe, if it fits the game's universe/narrative" at 46%.
GameDev.Net
JANUARY 23, 2023
hey everyone, so i'm hoping to get back into 3D graphic development again and i asked a GM of an archrage private server if i could join their team to add new content to the game. unfortunately they said this to me: can anyone explain or send a guide as to how one g
GamesIndustry.biz
JANUARY 3, 2023
An update in YouTube's moderation policies has reportedly led to increasing demonetisation of gaming content on the platform. According to VentureBeat , YouTubers like Penquinz0 have noticed an uptick in demonetised videos after a policy update cracking down on game violence.
GameDev.Net
FEBRUARY 14, 2023
With the growth of "live service" games, game development has taken on an increasingly iterative creative process. These beloved escapes are often sustained through the introduction of new content (e.g., Some tips and tricks we put into action for our work on Mobile Legends Bang Bang! season passes, DLC expansions, and new
GamesIndustry.biz
MARCH 16, 2023
The veterans who left Need for Speed developer Criterion in December last year have reunited to form a new AAA studio: Fuse Games. The new outfit has been founded by studio general manager Matt Webster, head of content Steve Uphill, head of production Pete Lake, head of technology Andrei Shires, and head of operations Alan McDairmant.
Game Daily
MARCH 23, 2023
Tim Sweeney’s stage presence isn’t likely to attract the attention of the Oscars or Grammys live show organizers, but in yesterday’s State of Unreal presentation at Game Developer Conference, he fairly electrified his audience. The Epic Games boss lacks the flash and manufactured charisma of many tech execs.
Game From Scratch
JANUARY 28, 2023
GameFromScratch.com The Complete Game Making Collection Humble Bundle There is a new Humble Bundle of interest to game developers, the Complete Game Making Collection bundle. This bundle is a collection of game engines and DLC content packs for the GameGuru MAX, GameGuru, AppGameKit and AppGameKit Studio game engines.
GameDev.Net
JANUARY 31, 2023
is a brand-new image generation platform that leverages cutting-edge AI and machine learning to produce astounding game assets. Where the platform differentiates itself, however, is its focus on video game asset production. In this guide, you’ll learn how to take advantage of this powerful content production suite. Leonardo.Ai
GamesIndustry.biz
DECEMBER 22, 2022
Picking a live service title for my 2022 game of the year felt like a bit of a copout, and I'm sure at any other game website, it may be perceived as such. If this piece had to be about a game released this year, I have some solid favourites: God of War: Ragnarok, Citizen Sleeper, and Neon White, to name a few. Read more.
GamesIndustry.biz
JANUARY 10, 2023
Some of the leaders behind the Forza Horizon series have formed a new AAA games studio in Leamington Spa called Maverick Games. He is joined by other ex-Playground veterans including executive producer Tom Butcher, CTO Matt Craven, content director Gareth Harwood and audio director Fraser Strachan.
Lost Garden
JANUARY 3, 2021
As game budgets expand once more, the success of a title often depends on producing large amounts of high quality content. Mistakes setting up your content plans can easily result in panic, shipping delays, scope cuts, rework and crunch. Modern developers live on the content treadmill so we might […].
Mircosoft Game Dev
JANUARY 15, 2023
The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). The traditional way to make games longer since the beginning of times is to divide them in stages. Rendering is significantly more efficient in Godot 4.0,
GamesIndustry.biz
JANUARY 13, 2023
GamesIndustry.biz Game Changers is a series of profiles on the groups and individuals going the extra mile to make the games industry a better place. You can read more Game Changers interviews here. You can read more Game Changers interviews here. Read more.
AWS Games
DECEMBER 7, 2022
That’s why Spectrum Labs’ content moderation AI is used by developers like Riot Games and Wildlife Studios to guard against toxic and illegal behavior. Spectrum Labs helps scale content moderation teams’ coverage and provides fully automated solutions that utilize the most advanced natural language AI moderation available.
Game Industry News
OCTOBER 18, 2022
Hey all, I’m back with another Video Game Tuesday question for you all. It’s all about Console Exclusive Content! Console Exclusive Content?: I don’t mean console exclusives, like the Spider-Man game for the PlayStation 4 that only recently got ported to the PC. Leave your answers in the comments below!
Deconstructor of Fun
MARCH 28, 2023
Asset price floor, mass market user base, progression utility - pick two Intro Contrary to what most web 3 and crypto gaming proponents would have you believe, the idea of “true ownership” of your in-game assets is neither new nor unique to Web3. Mass Market User Base But first some disambiguation.
Game Development News
MARCH 22, 2023
Splash Damage are working with Chris ‘Sacriel’ Ball and Mike ‘shroud’ Grzesiek on a new open-world survival game called Project Astrid
Ask a Game Dev
FEBRUARY 17, 2023
The game industry has tried in-game advertising before. I personally worked on a game in the PS3/X360 era that was one of them. We learned a few things back then - advertisements tend not to work very well in games because the advertisers must track engagement in order to determine whether the advertising is effective.
Nvidia
MARCH 1, 2023
Mika Vehkala has worked in the game development industry for nearly three decades and contributed to projects such as Horizon Zero Dawn and The Walking Dead: No. Mika Vehkala has worked in the game development industry for nearly three decades and contributed to projects such as Horizon Zero Dawn and The Walking Dead: No Man’s Land.
iXie gaming
NOVEMBER 25, 2022
Games are more than just a diversion. However, developing games has become very time-consuming and expensive. This is why game art studios have emerged over the past decade. Instead of working on the next big blockbuster title alone, game art studios help companies create their titles with minimal financial investment.
GamesIndustry.biz
MARCH 22, 2023
Epic Games has released updated facts and figures from its growing PC marketplace, and given some insight into what developers and publishers can expect this year.
iXie gaming
DECEMBER 20, 2022
Making a game accessible to only a specific region is one of the worst mistakes a developer can make. There are nearly 8 billion people in the world, and you need to get as many of them as possible to play your game. If you’re looking to get into the world of game localization, this guide is for you. Translation.
Nvidia
MARCH 1, 2023
In addition, due to the topology creation process, 3D modeling is time consuming and has a high entry barrier for content creation. Changing the resolution of a finished mesh (for a mobile game, for example) requires an even less detailed model to run efficiently, forcing the modeler to recreate it from scratch.
iXie gaming
MARCH 9, 2023
The two most important things which was taught by Covid – 19 are – Gaming and how to value our relations – be it personal or professional. The gaming community is a close-knit community. The popularity of the games among people from various generations, be it Millennials, Gen Z or baby boomers is at peak.
iXie gaming
MARCH 9, 2023
The two most important things which was taught by Covid – 19 are – Gaming and how to value our relations – be it personal or professional. The gaming community is a close-knit community. The popularity of the games among people from various generations, be it Millennials, Gen Z or baby boomers is at peak.
GamesIndustry.biz
MARCH 15, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox The trade body for China's video games industry has released a draft for new guidelines that will demonstrate how the sector can self-regulate games content and releases in line with government restrictions.
iXie gaming
FEBRUARY 8, 2023
One of the most often used technologies by game development companies is HTML5. With HTML5, developers can create games that work across different platforms and are also compatible with several browsers. With HTML5, developers can create games that work across different platforms and are also compatible with several browsers.
Ask a Game Dev
FEBRUARY 7, 2023
You may be making a very common mistake here - the goal for a given game isn’t necessarily to dethrone the genre leader. The goal for most live service games is to attract a sufficiently-large audience so as to sustain continued development costs and earn a reasonable profit. The expectations are lower for an existing game.
Ask a Game Dev
FEBRUARY 6, 2023
Live service games typically get shut down for one major reason - they are unable to find or sustain a sufficient player base to keep development going. Any live service game needs players playing the game and some number of them paying into the game. ALT Game publishers aren’t charities.
AWS Games
MARCH 14, 2023
By Rob Schoeppe, General Manager, Global Game Tech Solutions & Business Development at AWS With the 2023 Game Developer’s Conference (GDC) just one week away, the AWS for Games team has been talking with our customers, partners, and internal team about the trends they think will have the largest impact on the industry over the years to come.
Brand Game Development
AUGUST 17, 2020
It’s tempting to think that the analog nature of board games would preclude live-streaming, but this is not the case. Live-streaming board games can be done with digital tools such as Tabletop Simulator or video cameras capturing gameplay on the physical tabletop. Need help on your board game? Why stream games?
Moonmana
DECEMBER 27, 2022
Mobile games are currently at the peak of their popularity. They continue to attract diverse audiences all over the globe, and game developers, for their part, continue offering unique and thrilling titles to suit any taste. . Game development companies catch the wave and try to please picky gamers with compelling mobile games.
Brand Game Development
JULY 27, 2020
Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Whether you’re just spreading the word about one game or whether you’re building a whole long-lasting business from scratch, you should consider advertising as part of a larger marketing plan.
Ask a Game Dev
NOVEMBER 30, 2022
The act of cutting content requires us not just to remove the cut content itself, but we also need to clean up all existing connections to that cut content so that the game doesn’t break due to missing assets. ALT Imagine that we decide to cut level 4 from our game. ALT Now imagine that we’ve launched the game.
Cocos
MARCH 29, 2023
Is it feasible to develop a 3D game in 2 hours with AI tools Try it online: [link] the FULL SOURCE CODE will be availabe on Cocos Store. The game will be a 3D Snake, with innovative gameplay and a complex terrain. ChatGPT : In this conversation, we worked together to create a basic 3D snake game. Why I write a mind map first?
GamesIndustry.biz
JANUARY 18, 2023
The European Parliament voted today to adopt a report calling for the European Commission to address several issues in the games industry that it believes will better protect consumers, especially young people. The report was led by MEP Adriana Maldonado López, and secured 577 votes in favour, with 56 against and 15 abstentions.
Nvidia
MARCH 17, 2023
Tools Pipeline Engineering Lead Megumi Ando sat down with NVIDIA to discuss the integration process in the company’s latest release as well as their adoption plans in Polyphony’s game development pipeline. Why did you choose USD for your game development pipeline? Do you plan to continue using USD in your future game development?
Keith Burgun
JANUARY 10, 2023
Here’s some of the topics covered: A bit of navel gazing about my own theory and approach to games and how it has changed. Some stuff about 4X games and scope. Will 4X games ever do anything about this? Maybe Against the Storm will provide some answers. This is kind of a “bonus episode” of sorts, only 30 minutes long.
iXie gaming
NOVEMBER 24, 2022
Game analytics has a real-life impact on game players. Learn the basics of game analytics through this article by seeing how to make your games more popular by implementing these insights. What is Game Analytics? It is a technology that lets developers discover how many users are playing their games in real-time.
GamesIndustry.biz
JANUARY 17, 2023
According to tracking firm NPD's latest report, US games sales in 2022 totaled $57 billion; the figure represents a 5% decline compared to 2021, which amassed $60 billion. Software comprised most of the year's revenue (84%), with game content spending reaching $47.5 billion in 2022. Read more.
Game Biz
DECEMBER 1, 2022
As we move into the holiday season, many mobile game developers are looking to capitalize on the increased traffic, ad inventory demand, and higher advertiser budgets. So, to ensure you’re prepared for the upcoming holiday season and beyond, here’s our ultimate holiday mobile game monetization checklist for 2022.
Deconstructor of Fun
MARCH 14, 2023
Last week in Istanbul, Google and Deconstructor of Fun brought together a thousand-strong group of high-level mobile game execs to talk about the future of the business. His data and insights were based on US data as a proxy for the western market, and focused on platform privacy, or the “Apple global mobile game recession”.
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