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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

Over the course of the last four months the engine has seen many changes, making it more stable and feature complete, and it's getting very close to the state that we would be happy with. The illustration picture for this article is from The Mirror , an upcoming all-in-one game and game development platform currently in Closed Alpha.

Beta 105
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

Over the course of the last four months the engine has seen many changes, making it more stable and feature complete, and it’s getting very close to the state that we would be happy with. The illustration picture for this article is from The Mirror , an upcoming all-in-one game and game development platform currently in Closed Alpha.

Beta 80
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Dev snapshot: Godot 3.5 beta 4

Mircosoft Game Dev

beta builds every other week to ensure that new features can be tested, bugs can be reported and bugfixes can be validated. This beta 4 is a small update with just 83 commits excluding merges, focusing on fixing bugs to stabilize the current feature set for 3.5 Anything behind the polygon will be culled from view. Like with 4.0

Beta 52
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Godot 3.5: Can't stop won't stop

Mircosoft Game Dev

is out and it comes fully packed with features and quality of life improvements! x branch to develop and publish their games today, so it's important for us to keep giving Godot 3 users an improved gamedev experience. x, and at making the existing features more optimized and reliable. After 9 months of development, Godot 3.5

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

release, which is already quite feature-packed a mere 3 months after the 3.3 and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). Highlights.

Beta 52
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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

stable branch in January 2020 as a major update to our free and open source game engine. branch is worked on in parallel and receives minor updates to fix bugs, improve usability and occasionally add some compatible features. we could take the time to add some new features to the 3.2 New features! feature set.

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Release candidate: Godot 3.5 RC 8

Mircosoft Game Dev

is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. This feature is disabled by default, and can be enabled in the Project Settings. Anything behind the polygon will be culled from view. back in 2020!

Render 52