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Tiles editor progress report #3

Mircosoft Game Dev

tiles editor series: Tiles editor progress report #1. Tiles editor progress report #2. you are here) Tiles editor progress report #3. Tiles editor progress report #4. Tiles editor progress report #5. This allows you to customize the properties that the tiles themselves expose. TileSet rework.

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Best Coding Tools for High School Students

Real Programming

Programmers use coding tools to help them debug, test, and create software. Developers are free to post their tested files on Github, which you can peruse freely before editing your personal version of the code. I3 is a lightweight open-source tiling window manager for Linux.

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Godot Engine reaches 2.0 stable

Mircosoft Game Dev

Previously, only the root node of a scene was editable. It is now possible to edit any children node of the instanced scene and have the changes persist. Even sub-instances of instances can be edited with persistent modifications. Multiple scene editing. Debug on hardware devices. Live scene editing.

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Maintenance release: Godot 2.1.3

Mircosoft Game Dev

A big thankyou to all the contributors who worked on this release by implementing bug fixes or features, or testing the changes to spot potential regressions and help debug issues. Nodes: Add modulate (color) to TileSet tiles. Editor: Implement single-field property change for multinode edit. Windows: Fix debugging when offline.

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Core: Complain if casting a freed object in a debug session ( GH-51095 ). Core: Add detailed error messages to release builds (used to be debug-only) ( GH-53405 ). Please try it out and report any issue.

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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Core: Complain if casting a freed object in a debug session ( GH-51095 ). Core: Add detailed error messages to release builds (used to be debug-only) ( GH-53405 ). Editor: Fix MeshInstance2D edit rect ( GH-54070 ).

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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Core: Complain if casting a freed object in a debug session ( GH-51095 ). Core: Add detailed error messages to release builds (used to be debug-only) ( GH-53405 ). Editor: Fix MeshInstance2D edit rect ( GH-54070 ).

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