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Cocos Shader Tutorial 1.0 - about UV

Cocos

By default, the 3D Shader of Cocos will multiply the tile Tilling and add the Offset, and it also supports the flip repair for RenderTexture. Use the water wave effect on the 3D meshes This is only for 3D planes with tiled UV Mapping. the RGB of the color will be multiplied by 0.5 to make the color in bottom darker.

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Best Coding Tools for High School Students

Real Programming

Programmers use coding tools to help them debug, test, and create software. I3 is a lightweight open-source tiling window manager for Linux. While Windows managers usually control the appearance and placement of windows on a screen, tiling windows managers take this a step further.

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Maintenance release: Godot 2.1.4

Mircosoft Game Dev

A big thankyou to all the contributors who worked on this release by implementing bug fixes or features, or testing the changes to spot potential regressions and help debug issues. Debugging: Many improvements to the editor's debugger and display of complex types. Physics: Add one-way collision to tile-set/tile-map.

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Module 2: Programming & Design Basics (Lesson 3)

Game Designing

So the parts that make up a 2D game are sprites, which are the images that you actually see and interact with and move tile sets, which are traditionally the background and the level design that you use Sounds, which are music and sound effects. Then you’ve got objects, which are basically everything you interact with.

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NVIDIA DLSS Plugin and Reflex Now Available for Unreal Engine

Nvidia

NVIDIA Reflex NVIDIA Reflex is a toolkit to measure, debug and improve CPU+GPU latency in competitive multiplayer games. Enjoy great scaling across all GeForce RTX GPUs and resolutions, including the new ultra performance mode for 8K gaming. Access the NVIDIA DLSS plugin for UE4 here. Updates to NVIDIA RTX UE 4.25 The new NVIDIA UE 4.25

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Godot Engine reaches 2.0 stable

Mircosoft Game Dev

Debug on hardware devices. It is also now now possible to debug a game running on an actual devices. Make sure to enable "Deploy Remote Debug" option in the remote options menu. If you have a device with Android 5.0+, Godot can take advantage and debug over the USB cable directly. Live scene editing.

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Tiles editor progress report #3

Mircosoft Game Dev

tiles editor series: Tiles editor progress report #1. Tiles editor progress report #2. you are here) Tiles editor progress report #3. Tiles editor progress report #4. Tiles editor progress report #5. This allows you to customize the properties that the tiles themselves expose. TileSet rework.

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