In-Game GPU Profiling for DirectX 12 Using SetBackgroundProcessingMode
Nvidia
JULY 10, 2023
As a result, running with a Debug build of an application may result in less optimal GPU workloads, for instance. We recommend that you pause your game time and do not move the camera to avoid this possibility. Even for a Release build, the driver background optimizations may be turned on and off dynamically from frame to frame.
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