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It doesn't run on the simulator

Cocos

It runs on the device.but It doesn’t run on the simulator. error message : Users/xxx/Library/Developer/Xcode/DerivedData/xxxx-aadkbzwkvepclqexycrdeyztiyxn/Build/Products/Debug-iphonesimulator/xxxx.app is not a valid path to an executable file. How can I run it in the simulator? I did the arm64 configuration. macOS Version : 13.1

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How to build Cocos2d-x project on Apple M1 mac simulator

Cocos

on an Apple M1 mac Building for 'iOS-simulator', but linking in object file (/Users/Im/Library/Developer/Xcode/DerivedData/BipolarBall-bshaqqtsxprdrffegizaqaqjqsve/Build/Products/Debug-iphonesimulator/libcocos2d iOS.a[743](btCollisionAlgorithm.o)) Hello has anyone encountered this error before ? I am using Xcode 15.0.1,

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How to build Cocos2d-x project on Apple M1 mac simulator

Cocos

on an Apple M1 mac Building for 'iOS-simulator', but linking in object file (/Users/Im/Library/Developer/Xcode/DerivedData/BipolarBall-bshaqqtsxprdrffegizaqaqjqsve/Build/Products/Debug-iphonesimulator/libcocos2d iOS.a[743](btCollisionAlgorithm.o)) Hello has anyone encountered this error before ? I am using Xcode 15.0.1,

article thumbnail

How to build Cocos2d-x project on Apple M1 mac simulator

Cocos

on an Apple M1 mac Building for 'iOS-simulator', but linking in object file (/Users/Im/Library/Developer/Xcode/DerivedData/BipolarBall-bshaqqtsxprdrffegizaqaqjqsve/Build/Products/Debug-iphonesimulator/libcocos2d iOS.a[743](btCollisionAlgorithm.o)) Hello has anyone encountered this error before ? I am using Xcode 15.0.1,

article thumbnail

It doesn't run on the simulator

Cocos

It runs on the device.but It doesn’t run on the simulator. error message : Users/xxx/Library/Developer/Xcode/DerivedData/xxxx-aadkbzwkvepclqexycrdeyztiyxn/Build/Products/Debug-iphonesimulator/xxxx.app is not a valid path to an executable file. How can I run it in the simulator? I did the arm64 configuration. macOS Version : 13.1

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Bug: Simulator not rendering ttf font

Cocos

The font is appearing correctly on web builds and Android build, but when using the simulator the font is rendered as a system font. You can debug the following code to see if there are any exceptions. The issue is fixed by recompiling the engine on Windows. The same didn’t work on Mac. Issues happen with CC 3.7.2

Render 52
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Not able to build my project on simulator

Cocos

on an Apple M1 mac Building for 'iOS-simulator', but linking in object file (/Users/Im/Library/Developer/Xcode/DerivedData/BipolarBall-bshaqqtsxprdrffegizaqaqjqsve/Build/Products/Debug-iphonesimulator/libcocos2d iOS.a[743](btCollisionAlgorithm.o)) Hello has anyone encountered this error before ? I am using Xcode 15.0.1,