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Unity Visual Scripting With Taryn

DameDev.tv

Industry veterans Rick Davidson & Tim Ruswick* are joined by Taryn McMillan as they talk about the benefits of Visual Scripting, why you want to learn it even if you already know C# and how Taryn’s new Unity Visual Scripting course can help! Taryn started learning game development with GameDev.tv

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Jussi Kemppainen is exploring AI-assisted game development with Echoes of Somewhere

PreMortem.Games

AI affects game design The project’s trajectory shifted with the integration of AI tools. “To produce a point and click game, and to document the creation of a partly AI-generated game.” are answered in his regularly updated dev blog. It became a public AI research project.

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Godot Visual Scripting Tutorial For Absolute Beginners

SOVEREIGN MOON

SOVEREIGN MOON PRESENTS… Godot Visual Scripting Tutorial For Beginners. In this tutorial we’ll learn how to use Godot’s visual scripting tools to create video games from scratch. . How to Use Godot’s Visual Scripting Tools. Introduction to Godot’s Visual Scripting Tools.

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Actually talk to the (author-led AI) murder suspect in Dead Meat by Meaning Machine

PreMortem.Games

And so, we quickly realised the potential to form a bit of a ‘Super Group’ by bringing Game Design and AI Tech together. The joy of the game is that the suspect rolls with whatever the player throws at them. ” “Ultimately, Dead Meat is designed so that no question is out-of-bounds”, explains Keane.

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Double Fine PsychOdyssey recaps / viewing guide, episodes 01-17

Radiator Blog

Last month, game industry documentary makers 2 Player Productions debuted a massive 32-part YouTube game dev doc series Double Fine PsychOdyssey , chronicling the development of Psychonauts 2 from its earliest glimmers of pre-production in 2015 to its final release in 2021.

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The Showdown: Unity Vs. Godot Vs. Buildbox Vs Unreal Engine

SOVEREIGN MOON

SOVEREIGN MOON PRESENTS… Game Engine Showdown: Unity vs. Godot vs. Buildbox vs. Unreal Engine. In this game engine faceoff, we’ll explore each game engine’s visual scripting tools to see which engine is the best for beginner game makers and non-coders. . Introduction to Visual Scripting.

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Sandbox vs themepark

Raph Koster

Not a new idea, of course…Quests had existed in the earlier MUDs predating the whole LP/Diku/Tiny ecosystem… they were in fact implicit in the scavenger hunt model that went all the back to gathering items to put in a display case in Zork; and present in the design of MUD2 (it had eight of them by 1991, and you had to solve some to become a wizard).

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