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Generate Groundbreaking Ray-Traced Images with Next-Generation NVIDIA DLSS

Nvidia

works with Bryan Catanzaro, NVIDIA VP of Applied Deep Learning Research Ray Reconstruction is a new neural network for all GeForce RTX GPUs that further improves the image quality of ray-traced images. Ray Reconstruction improves the performance of ray tracing in Cyberpunk 2077 Overdrive Mode DLSS 3.5

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Top 5 Ray Tracing Sessions for Graphics Developers from GTC 21

Nvidia

Engineers, product developers and designers around the world attended GTC to experience the latest NVIDIA solutions that are accelerating interactive rendering. We showcased a wide variety of NVIDIA-powered ray tracing technologies and features that provide more realistic visualizations for artists and designers worldwide.

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Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine

Nvidia

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and. The updates are available through NVIDIA SDKs and select technologies through the NVIDIA Branch of Unreal Engine (NvRTX). NVIDIA OptiX Ray Tracing Engine 7.4

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New Ray Tracing SDK Improves Memory Allocation for Games

Nvidia

RTX Memory Utility (RTXMU) Available Now Reducing Memory Consumption with an Open Source Solution Real-time ray tracing has advanced the art of lighting in. It’s built to support any DXR or Vulkan Ray Tracing application. A suballocation and compaction memory manager takes significant engineering time to validate.

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Free Chapters From the Upcoming Ray Tracing Gems II Every Week in July

Nvidia

Every Wednesday in July, NVIDIA Developer is making pre-print PDFs of full chapters from the upcoming book Ray Tracing Gems II available free for download. Every Wednesday in July, NVIDIA Developer is making pre-print PDFs of full chapters from the upcoming book Ray Tracing Gems II available free for download.

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RTX for Indies: Stunning Ray-Traced Lighting Achieved with RTXGI in Action-Platformer Escape from Naraka

Nvidia

Developed by XeloGames, an indie studio of just three, and published by Headup Games, Escape from Naraka achieves eye-catching ray-traced lighting using RTX. Such a feat, executed by such a small studio, speaks to the usefulness of RTXGI as a tool for development.

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Latest NVIDIA OptiX Renders Ray Tracing Faster Than Ever Before

Nvidia

NVIDIA OptiX Ray Tracing Engine is a scalable and seamless framework that offers optimal ray tracing performance on GPUs. NVIDIA OptiX Ray Tracing Engine is a scalable and seamless framework that offers optimal ray tracing performance on GPUs. In this fall update to the NVIDIA.