Godot gets 2D skeletal deform
Mircosoft Game Dev
MAY 3, 2018
This was recently added to GitHub head and, while overall 2D editing is a bit unstable right now (due to a massive reorganization of the 2D editor), it will be soon be possible to fully make use of this feature. Create a Polygon2D node, then immediately assign an image to it (otherwise UV editing won't open). Using with Polygon2D.
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