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Cocos Runtime, the technical foundation for mini-game platforms

Cocos

What are the pain points of H5/Webview? Led by seasoned experts in the fields of game engines and operating systems, Cocos Runtime has undergone continuous iteration for nearly 7 years, releasing dozens of online versions. Cocos Runtime Features Mature and stable product, validated by thousands of games, installed by billions of users.

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[Showcase]I programmed a universe using Cocos Creator

Cocos

I have extensive experience using the Cocos engine for many years as well. I chose the web application because it requires no downloads—just click to view. Now, without further ado, let me show you some features and technical points in this project. It allows for quick sharing with a broader audience. Since version 3.0

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Schedule for GodotCon 2020 in Brussels

Mircosoft Game Dev

Namely: Python for Godot by Emmanuel Leblond, Benefits of porting Godot Engine to Vulkan by Juan Linietsky, and Reloading Escoria by Julian Murgia. In this talk, Paweł will demonstrate the most effective ways of using Godot features to bring into existence 3D interactive worlds. x features. x features.

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How Dream11 uses an in-house scaling platform to scale resources on AWS for efficiency and reliability

AWS Games

Finally, predictive scaling uses advanced analytics like machine learning algorithms to make educated estimations regarding potential surges in activity, enabling administrators to proactively reallocate resources before they become taxed. Scaler offers several remarkable features to help service owners optimize capacity management.

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Innovative Director: James Cameron

Filmustage

Filmustage does not aim to educate, but to gather a close-knit film community around us. Also after a long time of hard work we are happy to announce the beta-testing of the new Custom categories feature in the Filmustage software. Be one of the first to test the new functionality - click here for more detailed information.

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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

In 2018 we had 5 students working on various features for Godot Engine, and you can read about their work in last year's progress report. This is to detect all the different VCS API implementations available with the engine. Project: Interactive Music for Godot Engine. Final (PR candidate): [link]. Introduction.

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2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

This is done through in-depth research, insights, and case studies as well as innovative marketing solutions and education materials. By all accounts this genre is matured to a point where it could use a massive innovation to both the progression mechanics and social gameplay.

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