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Why Gamification Makes Everything Else More Fun

Brand Game Development

For that reason, I’ve brought in Sean Fallon, Founder & CEO of Smunchy Games and User Experience (UX) Designer extraordinaire. His background in UX has given him a keen sense of what motivates people to take action. Playtesting in this stage of game design is related to user research in UX design. A Practical Example.

UX 130
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She Got Game on cultivating a thriving environment for female game developers

PreMortem.Games

Robin had an idea for an educational game and needed a graphics and UX designer, which Lucia happened to be. “It Lúcia is the co-founder of Pestrorosso Games and serves as the studio’s graphic and UI/UX designer, focusing on game interfaces and visual materials. She was introduced to her co-founder Robin by a mutual friend.

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Let’s say someone becomes a game developer, but realizes the gaming industry is not for them for whatever reason. What opportunities there for game developers, particularly designers, outside of the video game industry? I imagine one of them is your former job at the gambling industry.

Ask a Game Dev

Simulation/Training/Educational design. You are correct in that it is possible to transfer that body of knowledge over to the other gaming industry that is casino machines. Beyond that, here are some other roles that game design skills could transfer to. Tabletop, board, or card game design. It's still game design, just not in video games.

UX 52
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Creating an engaging & fun digital experience for kids – Case Study

Logic Simplified

Educational. UI, UX Artist - 1. Award-winning educational gaming website offers 1000+ learning activities for kids in grades K to 5, both educational and interactive. Award-winning educational gaming website offers 1000+ learning activities for kids in grades K to 5, both educational and interactive.

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Video game mechanics: A Beginner’s Guide

Logic Simplified

Work closely with User Experience (UX) and User Interface (UI) designers to improve the player interface. We use various tools to create everything from board games to casual, puzzle, educational, strategy and other game genres - ensuring that whatever game our client requires is delivered.

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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

She is the co-author of Serious Games: Games That Educate, Train, and Inform and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.

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Upcoming Panel at SXSW Online 2021

Game Design Aspect

She is the co-author of the book, Serious Games: Games That Educate, Train, and Inform, and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing.