Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”
PreMortem.Games
JULY 17, 2023
First person slasher genre Triternion was officially founded in 2017, but the roots go back as far as 2014 when two developers built the initial prototypes and explorations in the first person slasher genre. However, you always need people who act as filters in the end, because random ideas do not mesh well together.
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