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Top Emerging Free Game Development Tools and Trends!

Big Games

We’re also zooming in on trends that’ll have your game soaring across platforms, rocking real-time multiplayer, and even letting players team up and build together. Accessibility is taking center stage, making the gaming world a welcoming space for everyone. But that’s not all! And guess what?

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Top 10 Tools Every Game Developer Needs  

iXie gaming

In this piece, we shall be looking at the best 10 tools to use for game development, including tools to make art, code, and music. This tool is unarguably the most common game development tool among developers. Unity is a game engine for Windows, Linux, and Mac OS. You can sell your game or offer it for free.

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Accelerating Load Times for DirectX Games and Apps with GDeflate for DirectStorage

Nvidia

We want to encourage the quick embrace of GDeflate as a data-parallel compression standard, facilitating its adoption across the PC ecosystem and on other platforms. We’re looking forward to next-generation game engines benefiting from GDeflate by dramatically reducing loading times. a modern I/O streaming API from Microsoft.

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I Make Board Games in Tabletop Simulator (A Guest Post)

Brand Game Development

I also create all the social media posts for Pangea Games, including the weird cheese question. Tabletop Simulator is a physics-based board game engine which you can buy on Steam. With over 30,000 games, it’s the biggest platform to play all your favorite games. It’s entirely up to you.

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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

see recent devblogs on GDScript typed instructions , Complex Text Layout , Tiles editor , documentation , and 2D rendering improvements !), Font: Load dynamic fonts to memory on all platforms to avoid locked files ( GH-44117 ). While development keeps going at full speed towards Godot 4.0 (see a lot of work is also being done on the 3.2

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). Import: Backport improved glTF module with scene export support ( GH-49120 ). Particles: Add ring emitter for 3D particles ( GH-47801 ).

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Godot Engine reaches 2.0 stable

Mircosoft Game Dev

This version worked well but we felt it was still far from the usability and features of a modern game engine. The more urgent issue was to improve the 2D engine so we worked hard again and released Godot 1.1, In the vein of larger game engines, Godot has now live editing support. Live scene editing.

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