Escape the sinking ship in Globiss Interactive’s VR game Titanic: A Space Between
PreMortem.Games
FEBRUARY 14, 2024
99% of our assets are self-modeled and textured, as we believe in creating a product that’s totally our own. This took us literal years to master, and we still find that planning puzzles for VR requires extra attention to detail to make it work. Plus it’s fairly difficult to find era-appropriate assets for the Titanic.”
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